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stompin: MAME ROM Information.


History:

Stompin' (c) 1986 Bally Sente.


- TECHNICAL -


[No. 0E38]


Bally / Sente SAC-I hardware


Main CPU : M6809 (@ 1.25 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : (6x) CEM3394 (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 1024


Players : 1

Control : Double 8-way joysticks

Buttons : 8


- STAFF -


Original concept & programming : Jon Kinsting

Screen graphics : Bil Maher, Gary Johnson, Roger Hector

Cabinet graphics : Bob Flemate

Music & sounds : Jesse Osborne

Technical Advisor : Owen Rubin


- SOURCES -


Game's rom.




MAME Info:

0.37b10 [Aaron Giles]


Artwork available


WIP:

- 0.143u2: Tafoid dropped redundant left/right joystick controls in Stompin'.

- 0.143u1: Kevin Eshbach updated rom names in Stompin', updated the undumped PAL, updated the cartridge type and added the date code. Changed description to 'Stompin' (4/4/86)'.

- 0.53: Added 2x 'Unknown' dipswitch.

- 0.37b10: Aaron Giles added Stompin' (Bally/Sente 1986).

- 20th November 2000: Aaron Giles added Stompin' to the Bally/Sente driver.


PLAY INSTRUCTIONS:

- Protect food by stomping critters.

- Game over when all food is gone.

- Stomp the bee for mystery bonus!!!


LEVELS: 11 (games stops counting levels after 11th)


Recommended Games (Maze Bugs):

Centipede

Atari Arcade Classics (Super Centipede)

Millipede

4 Fun in 1 (Galactic Convoy)

Boxing Bugs

Frog & Spiders

Lady Bug

War of the Bugs

The Amazing Adventures of Mr. F. Lea

Anteater

Beezer

Black Widow

Bubbles

Changes

Funky Bee

Insector

Slither

Birdiy

Botanic

Imago

Exed Exes

Noboranka

Stompin'

Exterminator

Insector X

Povar / Sobrat' Buran / Agroprom (Pssst)

Bio-hazard Battle (Mega Play)

Critter Crusher

Excelsior

Ripper Ribbit

Hammer (Mosquito, Cockrouch and Fly)

Hae Hae Ka Ka Ka

Mushiking The King Of Beetle 2K3 2nd

Bugs Fever


Romset: 168 kb / 11 files / 68.6 zip




MAME XML Output:

       <game name="stompin" sourcefile="balsente.c">
              <description>Stompin' (4/4/86)</description>
              <year>1986</year>
              <manufacturer>Bally/Sente</manufacturer>
              <rom name="ab 01.u8a" size="16384" crc="46f428c6" sha1="06c59d06ccc0bd7067e419f12781050ab4ac98c2" region="maincpu" offset="10000"/>
              <rom name="ab 23.u7a" size="16384" crc="0e13132f" sha1="d572e5d170df99bb99db7d41ede881c24e5b8d1c" region="maincpu" offset="14000"/>
              <rom name="ab 45.u6a" size="16384" crc="6ed26069" sha1="35f6b8cff54c35a1a0eeb9c23e446ade69d13375" region="maincpu" offset="18000"/>
              <rom name="ab 67.u5a" size="16384" crc="7f63b516" sha1="4ffd9dd579c8c4574f2f039b30761e901ee6dd5c" region="maincpu" offset="1c000"/>
              <rom name="cd 23.u3a" size="16384" crc="52b29048" sha1="e0873137201ad9b2e87a17dd68046e88dbeeb5e1" region="maincpu" offset="24000"/>
              <rom name="cd 6 ef.u1a" size="16384" crc="b880961a" sha1="11700af516517b7176a840fd5a8fd5ed0fb9bd6e" region="maincpu" offset="2c000"/>
              <rom name="8002-10 9-25-84.5" size="8192" crc="4dd0a525" sha1="f0c447adc5b67917851a9df978df851247e75c43" region="audiocpu" offset="0"/>
              <rom name="gr 01.u4c" size="16384" crc="14ffdd1e" sha1="4528548c07789f9dca2cabd2c64ea1ff8f36a99e" region="gfx1" offset="0"/>
              <rom name="gr 23.u3c" size="16384" crc="761abb80" sha1="a1278e93a4fa66cc4d347954dd45121120da568d" region="gfx1" offset="4000"/>
              <rom name="gr 45.u2c" size="16384" crc="0d2cf2e6" sha1="beccb1342127e79a845c4b6b20f20052097ebb98" region="gfx1" offset="8000"/>
              <rom name="gr 67.u2c" size="16384" crc="2bab2784" sha1="a4020fd8f5ca2fdb37efd37cbccf86cae0468eb0" region="gfx1" offset="c000"/>
              <rom name="pal16r8.u7c" size="1" status="nodump" region="cart_pals" offset="0"/>
              <rom name="u01508001100b.u20f" size="1" status="nodump" region="motherbrd_pals" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1250000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="cem1" name="CEM3394"/>
              <chip type="audio" tag="cem2" name="CEM3394"/>
              <chip type="audio" tag="cem3" name="CEM3394"/>
              <chip type="audio" tag="cem4" name="CEM3394"/>
              <chip type="audio" tag="cem5" name="CEM3394"/>
              <chip type="audio" tag="cem6" name="CEM3394"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="59.185606" pixclock="5000000" htotal="320" hbend="0" hbstart="256" vtotal="264" vbend="16" vbstart="256" />
              <sound channels="1"/>
              <input players="1" buttons="8" coins="2">
              </input>
              <dipswitch name="Coinage" tag="SWH" mask="3">
                     <dipvalue name="3 Coins/1 Credit" value="3"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Bonus Coins" tag="SWH" mask="28">
                     <dipvalue name="None" value="0" default="yes"/>
                     <dipvalue name="2 Coins = 1 Bonus" value="4"/>
                     <dipvalue name="3 Coins = 1 Bonus" value="8"/>
                     <dipvalue name="4 Coins = 1 Bonus" value="12"/>
                     <dipvalue name="4 Coins = 2 Bonus" value="16"/>
                     <dipvalue name="5 Coins = 1 Bonus" value="20"/>
                     <dipvalue name="5 Coins = 2 Bonus" value="24"/>
                     <dipvalue name="5 Coins = 3 Bonus" value="28"/>
              </dipswitch>
              <dipswitch name="Left Coin Mech" tag="SWH" mask="32">
                     <dipvalue name="x1" value="0" default="yes"/>
                     <dipvalue name="x2" value="32"/>
              </dipswitch>
              <dipswitch name="Right Coin Mech" tag="SWH" mask="192">
                     <dipvalue name="x1" value="0" default="yes"/>
                     <dipvalue name="x4" value="64"/>
                     <dipvalue name="x5" value="128"/>
                     <dipvalue name="x6" value="192"/>
              </dipswitch>
              <dipswitch name="Display Kids" tag="SWG" mask="1">
                     <dipvalue name="No" value="0" default="yes"/>
                     <dipvalue name="Yes" value="1"/>
              </dipswitch>
              <dipswitch name="Kid On Right Located" tag="SWG" mask="2">
                     <dipvalue name="No" value="2" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              </dipswitch>
              <dipswitch name="Kid On Left Located" tag="SWG" mask="4">
                     <dipvalue name="No" value="4" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWG" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWG" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="SWG" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Bee In Game" tag="SWG" mask="64">
                     <dipvalue name="No" value="64"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Bug Generation" tag="SWG" mask="128">
                     <dipvalue name="Regular" value="0" default="yes"/>
                     <dipvalue name="None" value="128"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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