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stonebal: MAME ROM Information.


Stone Ball (c) 1994 Art & Magic.

A stone-age soccer game. Teams of two compete against each other and use clubs to hit a rock into an empty cave (no goalie).


PCB Number : AM007B1094 0454

Main CPU : MC68000P12 (@ 12.5 Mhz), TMS34010FNL-40 (@ 5 Mhz)

Sound Chips : OKI6295 (@ 8.08 Khz)

RAM : (2x) MCM54260, (4x) TMS44251

Dipswitch : (2x) 8 positions

Screen orientation : Horizontal

Video resolution : 320 x 256 pixels

Screen refresh : 50.27 Hz

Palette Colors : 256

Players : 4

Control : 8-way joystick

Buttons : 3


Game's rom.

MAME Info:

0.64 [Aaron Giles, Nicola Salmoria]

0.63 [?]


- 0.133u1: Renamed (stoneba2) to (stonebal2).

- 0.123u2: RansAckeR added DIP locations to Stone Ball and clone Stone Ball (2 Players).

- 0.122u4: Aaron Giles fixed TMS34010 pixelshift, this fixed shifted gfx in Stone Ball (stonebal0117u2gre).

- 0.64: Aaron Giles added Stone Ball (4 Players) and clone (2 Players).

- 12th January 2003: Nicola Salmoria further improved the decryption of the blitter data in the Art & Magic driver and hooked up zoom in it. Aaron Giles fixed the dipswitches in it and figured out the protection interface in Ultimate Tennis and Stone Ball, but the protection data is missing so they still aren't playable.

- 0.63: Added (Testdrivers) Stone Ball (4 Players) and clone (2 Players).

- 7th January 2003: Aaron Giles sent in a work in progress driver for the Art & Magic games that supports Ultimate Tennis, Cheese Chase and Stone Ball, the problem being that the blitter data format is encrypted so all graphics are garbled.

- 6th January 2003: Aaron Giles fixed some things in the TMS34010 CPU core that will be needed for the Art & Magic games.

- 3rd March 2002: Guru - Stone Ball (Art and Magic 1994) arrived. Thanks to Pelle for sending the PCB.


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Romset: 5120 kb / 5 files / 3.00 zip

MAME XML Output:

       <game name="stonebal" sourcefile="artmagic.c">
              <description>Stone Ball (4 Players)</description>
              <manufacturer>Art &amp; Magic</manufacturer>
              <rom name="u102" size="262144" crc="712feda1" sha1="c5b385f425786566fa274fe166a7116615a8ce86" region="maincpu" offset="0"/>
              <rom name="u101" size="262144" crc="4f1656a9" sha1="720717ae4166b3ec50bb572197a8c6c96b284648" region="maincpu" offset="1"/>
              <rom name="u1600.bin" size="2097152" crc="d2ffe9ff" sha1="1c5dcbd8208e45458da9db7621f6b8602bca0fae" region="gfx1" offset="0"/>
              <rom name="u1601.bin" size="2097152" crc="dbe893f0" sha1="71a8a022decc0ff7d4c65f7e6e0cbba9e0b5582c" region="gfx1" offset="200000"/>
              <rom name="u1801.bin" size="524288" crc="d98f7378" sha1="700df7f29c039b96791c2704a67f01a722dc96dc" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12500000"/>
              <chip type="cpu" tag="tms" name="TMS34010" clock="40000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1333333"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="256" refresh="49.764608" pixclock="6666666" htotal="428" hbend="0" hbstart="320" vtotal="313" vbend="0" vbstart="256" />
              <sound channels="1"/>
              <input players="4" buttons="3" coins="4">
                     <control type="joy" ways="8"/>
              <dipswitch name="Service Mode" tag="300004" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Free Play" tag="300004" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Left Coinage" tag="300004" mask="28">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="28" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="24"/>
                     <dipvalue name="1 Coin/3 Credits" value="20"/>
                     <dipvalue name="1 Coin/4 Credits" value="16"/>
                     <dipvalue name="1 Coin/5 Credits" value="12"/>
                     <dipvalue name="1 Coin/6 Credits" value="8"/>
              <dipswitch name="Right Coinage" tag="300004" mask="224">
                     <dipvalue name="6 Coins/1 Credit" value="64"/>
                     <dipvalue name="5 Coins/1 Credit" value="96"/>
                     <dipvalue name="4 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/1 Credit" value="160"/>
                     <dipvalue name="2 Coins/1 Credit" value="192"/>
                     <dipvalue name="1 Coin/1 Credit" value="224" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="1 Coin/4 Credits" value="0"/>
              <dipswitch name="Difficulty" tag="300006" mask="3">
                     <dipvalue name="Easy" value="3"/>
                     <dipvalue name="Normal" value="2" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Very Hard" value="0"/>
              <dipswitch name="Demo Sounds" tag="300006" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Match Time" tag="300006" mask="56">
                     <dipvalue name="60s" value="48"/>
                     <dipvalue name="70s" value="40"/>
                     <dipvalue name="80s" value="32"/>
                     <dipvalue name="90s" value="24"/>
                     <dipvalue name="100s" value="56" default="yes"/>
                     <dipvalue name="110s" value="16"/>
                     <dipvalue name="120s" value="8"/>
                     <dipvalue name="130s" value="0"/>
              <dipswitch name="Free Match Time" tag="300006" mask="64">
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Short" value="0"/>
              <dipswitch name="Game Mode" tag="300006" mask="128">
                     <dipvalue name="4 Players" value="128" default="yes"/>
                     <dipvalue name="2 Players" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>

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