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svgpcb: MAME ROM Information.


History:

Spectral Vs Generation (c) 2005 IGS.


- TECHNICAL -


IGS PGM hardware.


- TRIVIA -


Released in May 2005.


Developed by Idea Factory for IGS. Idea Factory was establised by former Data East employees.


This game based on Idea Factory's famous turn-based RPG Game.


- TIPS AND TRICKS -


* Hiro2 and Jadou2 codes : To use Hiro2 and Jadou2 in the Japanese version of Spectral vs Generation. When on the character select screen put the cursor on either Hiro for Hiro2 or Jadou for Jadou2 then enter one or both of the codes below.


* Hiro2 - Highlight Hiro, press START, UP(x2), DOWN(x2), LEFT, RIGHT, LEFT, RIGHT, then press Start


* Jadou2 - Highlight Jadou, press START, DOWN(x2), UP(x2), RIGHT(x2), LEFT(x2), then press START.


- PORTS -


* Consoles :

Sony PlayStation 2 (2006)

Sony PSP (2006)


- SOURCES -


Game's ROM.




MAME XML Output:

       <game name="svgpcb" sourcefile="pgm.c" cloneof="svg" romof="svg">
              <description>S.V.G. - Spectral vs Generation (M68k label V100JP) (ARM label V100JP ROM 05/12/05 S.V.G V100) (JAMMA PCB)</description>
              <year>2005</year>
              <manufacturer>IGS / Idea Factory</manufacturer>
              <rom name="svg_bios.u49" size="131072" crc="3346401f" sha1="28bd730b6026c1e521c95072d33c7bdcd19c1460" region="maincpu" offset="0"/>
              <rom name="svg_v100jp.u50" size="524288" crc="8d0405e4" sha1="b6175c9ffeaac531d28e7845cb34c673476e286a" region="maincpu" offset="100000"/>
              <rom name="svg_igs027a.bin" size="16384" status="nodump" region="prot" offset="0"/>
              <rom name="svg_v100jp.u64" size="4194304" crc="399d4a8b" sha1="b120e8386a259e6fd7941acf3c33cf288eda616c" region="user1" offset="0"/>
              <rom name="svg_v100jp.u65" size="4194304" crc="6e1c33b1" sha1="66f26b2f4c0b3dcf6d1bb1df48e2ddbcc9d9432d" region="user1" offset="400000"/>
              <rom name="pgm_t01s.rom" merge="pgm_t01s.rom" size="2097152" crc="1a7123a0" sha1="cc567f577bfbf45427b54d6695b11b74f2578af3" region="tiles" offset="0"/>
              <rom name="t05601w016.bin" merge="t05601w016.bin" size="2097152" crc="03e110dc" sha1="41c8f286e9303b24ba6235b341371c298226fb6a" region="tiles" offset="180000"/>
              <rom name="a05601w064.bin" merge="a05601w064.bin" size="8388608" crc="ea6453e4" sha1="b5c82edafa8008ad59b5f2219511947d078d446e" region="sprcol" offset="0"/>
              <rom name="a05602w064.bin" merge="a05602w064.bin" size="8388608" crc="6d00621b" sha1="55a4bc357e14b975b0234a9cd49e2224f509dad9" region="sprcol" offset="800000"/>
              <rom name="a05603w064.bin" merge="a05603w064.bin" size="8388608" crc="7b71c64f" sha1="bec7c7edf0634cf8351a54abb867c56af08ad2c3" region="sprcol" offset="1000000"/>
              <rom name="a05604w032.bin" merge="a05604w032.bin" size="4194304" crc="9452a567" sha1="01fdb8e1f131603843ef4c49ab76d7a56b2d6414" region="sprcol" offset="1800000"/>
              <rom name="b05601w064.bin" merge="b05601w064.bin" size="8388608" crc="35c0a489" sha1="a7d5527da01f8eaa7499fb6785b57094521bce97" region="sprmask" offset="0"/>
              <rom name="b05602w064.bin" merge="b05602w064.bin" size="8388608" crc="8aad3f85" sha1="da6996d901d42b3a2ba7019ad014bb938a5e328b" region="sprmask" offset="800000"/>
              <rom name="pgm_m01s.rom" merge="pgm_m01s.rom" size="2097152" crc="45ae7159" sha1="d3ed3ff3464557fd0df6b069b2e431528b0ebfa8" region="ics" offset="0"/>
              <rom name="w05601b064.bin" merge="w05601b064.bin" size="8388608" crc="bfe61a71" sha1="e682ca8d57ca51c4d72f64fc091161f3dbdce871" region="ics" offset="400000"/>
              <rom name="w05602b032.bin" merge="w05602b032.bin" size="4194304" crc="0685166d" sha1="64dac49abd2a46d5fb58c678027aa5e23d672dc4" region="ics" offset="c00000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="20000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="8467200"/>
              <chip type="cpu" tag="prot" name="ARM7" clock="33333333"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ics" name="ICS2115"/>
              <display tag="screen" type="raster" rotate="0" width="448" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="4" buttons="4" coins="4">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Service Mode" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Music" tag="DSW" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Voice" tag="DSW" mask="4">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Free" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Stop" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="good" protection="preliminary" savestate="supported" palettesize="2304"/>
       </game>
 
 


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