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tankfrcej: MAME ROM Information.


Tank Force (c) 1991 Namco.


Namco System 1 hardware

Game ID : TF

Main CPU : M6809 (@ 1.536 Mhz)

Sub CPU : M6809 (@ 1.536 Mhz)

Sound CPU : M6809 (@ 1.536 Mhz)

MCU : HD63701 (@ 1.536 Mhz)

Sound Chips : YM2151 (@ 3.57958), Namco advanced 8-channel stereo WSG, stereo DAC

Screen orientation : Horizontal

Video resolution : 288 x 224 pixels

Screen refresh : 60.61 Hz

Palette colors : 24-bit RGB palette

Players : 2

Control : 4-way joystick

Buttons : 1 (FIRE)


Released in December 1991.

The round 17 is an illustration of "Pac-Man".

Victor Entertainment released a limited-edition soundtrack album for this game (Namco Video Game Graffiti Vol.9 - VICL-8089) on 22/09/1993.


The US version is slightly different, it has the 'Winners Don't Use Drugs' screen.


1. Tank Battalion (1980)

2. Vs. Battle City (1985)

3. Tank Force (1991)


Producers : Masaya Nakamura, K. Sawano

Director : Wan Wan

Game designers : Mr. Demo, Y. Kounoe

Programmer : Boku

Graphic designers : Mr. Demo, Mita Chan

Music composer : John

Adviser : Devil, S. Shimizu


Game's rom.

MAME Info:

0.36b14 [Vernon C. Brooks]

0.36b4 [?]


- 0.133u1: Renamed (tankfrc4) to (tankfrce4) and (tankfrcj) to (tankfrcej).

- 0.131u1: sxevious and David Haywood fixed player controls in clone Tank Force (US, 4 Player) (thanks to a tip posted by sxevious).

- 0.125u6: Some progress on clone Tank Force (US, 4 Player) inputs [David Haywood].

- 0.125u5: Brian Troha added clone Tank Force (US, 4 Player). Changed parent description to 'Tank Force (US, 2 Player)'.

- 3rd June 2008: Tirino73 dumped Tank Force (US, 4 players). This romfile comes from a standard Namco System1 PCB. Note: This was a failed conversion attempt, since inputs on jamma connector don't work (only coin, mapped as follows: Player 1 coin 1 -> coin 1, player 2 coin 2 -> coin 2, player 3 coin 3 -> start 1, player 4 coin 4 -> start 2) so in game setting mode you can't change anything and then you can't play. The system is ok (tested by burning the 2 players version), so the original design for this game version uses extra hardware for 4 players input management.

- 0.36b14: Vernon C. Brooks added Tank Force (US) (Namco 1991) and clone (Japan).

- 29th December 1999: Vernon C. Brooks got Tank Force (Namco System 1) partially working but it has wrong colors.

- 0.36b4: Added Tank Force (Japan) (Testdriver).


Recommended Games (Tank):

Lazer Command

Tank 8


M79 Ambush

Ultra Tank

Armor Attack

No Man's Land

R2D Tank

Sky Chuter

Tank Battalion


Strategy X

Super Tank

NATO Defense

Commando (Sega)


Ozon I




Tank Busters

Vs. Battle City

Super Stingray


Guts n' Glory (Antiaircraft)

Tank Force

Iron Fortress

Romset: 1924 kb / 16 files / 607.9 zip

MAME XML Output:

       <game name="tankfrcej" sourcefile="namcos1.c" cloneof="tankfrce" romof="tankfrce">
              <description>Tank Force (Japan)</description>
              <rom name="tf1_snd0.bin" merge="tf1_snd0.bin" size="131072" crc="4d9cf7aa" sha1="de51b9b36e9a530a7f3c35672ec72c19b607af04" region="audiocpu" offset="c000"/>
              <rom name="tf1_prg0.bin" merge="tf1_prg0.bin" size="131072" crc="2ae4b9eb" sha1="569d2754398b4276cf78a3dd038b5884778dc82e" region="user1" offset="0"/>
              <rom name="tf1_prg1.bin" merge="tf1_prg1.bin" size="131072" crc="4a8bb251" sha1="1df46ccf0ad7260398b7965e3825e936ba357062" region="user1" offset="80000"/>
              <rom name="tf1_prg7.bin" size="131072" crc="9dfa0dd5" sha1="eeb6904225e7dedb0d134e5634aa5321237f68ac" region="user1" offset="380000"/>
              <rom name="cus64-64a1.mcu" merge="cus64-64a1.mcu" size="4096" crc="ffb5c0bd" sha1="7a38c0cc2553c627f4ec507fb6e807cf7d537c02" region="mcu" offset="f000"/>
              <rom name="tf1_voi0.bin" merge="tf1_voi0.bin" size="131072" crc="f542676a" sha1="38d54db0807c58152bd120c393bf63b68754e8ff" region="mcu" offset="10000"/>
              <rom name="tf1_voi1.bin" merge="tf1_voi1.bin" size="131072" crc="615d09cd" sha1="0aecf7ca6b65ddfcdcf74f8d412169ec800ba3a3" region="mcu" offset="30000"/>
              <rom name="tf1_chr8.bin" merge="tf1_chr8.bin" size="131072" crc="7d53b31e" sha1="7e4b5fc92f7956477392f1e14c6edfc0cada2be0" region="gfx1" offset="0"/>
              <rom name="tf1_chr0.bin" merge="tf1_chr0.bin" size="131072" crc="9e91794e" sha1="e873ed31fafae02a3c3d9127801a13f67cbdb5f4" region="gfx2" offset="0"/>
              <rom name="tf1_chr1.bin" merge="tf1_chr1.bin" size="131072" crc="76e1bc56" sha1="f95e4100cad29a8972e4f435b4f9ee3cdc4f4504" region="gfx2" offset="20000"/>
              <rom name="tf1_chr2.bin" merge="tf1_chr2.bin" size="131072" crc="fcb645d9" sha1="afedb4c6c1b02444ddb1757ac9808df1b94de2d8" region="gfx2" offset="40000"/>
              <rom name="tf1_chr3.bin" merge="tf1_chr3.bin" size="131072" crc="a8dbf080" sha1="115f3b21e0546000076c3c4d588e5bdcc4cf50d5" region="gfx2" offset="60000"/>
              <rom name="tf1_chr4.bin" merge="tf1_chr4.bin" size="131072" crc="51fedc8c" sha1="4a0c337fe614ebf66ee0fc3cfb05cad51a048fcf" region="gfx2" offset="80000"/>
              <rom name="tf1_chr5.bin" merge="tf1_chr5.bin" size="131072" crc="e6c6609a" sha1="0c05cdd6b1dc4f082b9ac0e4de252c3d72392bb0" region="gfx2" offset="a0000"/>
              <rom name="tf1_obj0.bin" merge="tf1_obj0.bin" size="131072" crc="4bedd51a" sha1="fedb972986efe5ff3bd6c75fa16f22f8267ee0b7" region="gfx3" offset="0"/>
              <rom name="tf1_obj1.bin" merge="tf1_obj1.bin" size="131072" crc="df674d6d" sha1="65935c2d6072228fcb2fbca8808fc921db9e0ddd" region="gfx3" offset="20000"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="sub" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="audiocpu" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="mcu" name="HD63701" clock="6144000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579580"/>
              <chip type="audio" tag="namco" name="Namco CUS30" clock="12000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="288" height="224" refresh="60.606060" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Unknown" tag="DIPSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DIPSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DIPSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DIPSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DIPSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DIPSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DIPSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DIPSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8192"/>

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