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tdoboon: MAME ROM Information.


History:

Taihou de Doboon (c) 2000 Sammy Corp.


- SOURCES -


Game's ROM.




MAME Info:

0.141u2 [Gnoppi, john666, Gerald (COY), Smitdogg, The Dumping Union]


SETUP:

- The first time you run the game, an ERROR appears. Hold down F2 + F3 for about 4 seconds to enter TEST MODE. Select 'SET MODE' with F2, enter with Key 9, then use F2 to select 'RAM CLEAR'. Hold down Key 9 until 'OK' and press F3 to proceed.


WIP:

- 0.141u3: Luca Elia, Gnoppi, john666, Gerald (COY), Smitdogg and The Dumping Union fixed Taihou de Doboon - Game now playable. Changed Z80 CPU1 clock speed to 10MHz, added OKI9810 (4096000 Hz) sound and 2MB OKI rom. Changed coin slot and buttons to 1.

- 14th February 2011: Luca Elia - Here are the last two dumped Sammy medal games working in MAME. They are Pye-nage Taikai and Taihou de Doboon. The main hurdle was figuring out the different ROM/RAM banking for each game. It was harder for the last three games as their ROM banks only contain data, not code, they have no clear text, and use a pretty convoluted print routine. Thanks to Gnoppi, john666, Gerald (COY), Smitdogg and The Dumping Union.

- 0.141u2: Gnoppi, john666, Gerald (COY), Smitdogg and The Dumping Union added Taihou de Doboon (Sammy 2002).

- 30th January 2011: Smitdogg - I dumped some Sammy carts we got, they go to an old medal system called Treasure Fall. Luca is trying to emulate them. They are called Animal Catch, Itazura Monkey, Taihou de Doboon, Pye-nage Taikai and Hae Hae Ka Ka Ka.


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Taihou de Doboon


Romset: 4096 kb / 2 files / 574.0 zip




MAME XML Output:

       <game name="tdoboon" sourcefile="sigmab98.c" romof="sammymdl">
              <description>Taihou de Doboon</description>
              <year>2000</year>
              <manufacturer>Sammy</manufacturer>
              <biosset name="v5" description="IPL Ver. 5.0" default="yes"/>
              <rom name="vm1211l01.u2" merge="vm1211l01.u2" size="524288" crc="c3c74dc5" sha1="07352e6dba7514214e778ba39e1ca773e4698858" region="mainbios" offset="0"/>
              <rom name="em4210l01.u021.bin" size="2097152" crc="3523e314" sha1="d07c5d17d3f285be4cde810547f427e84f98968f" region="oki" offset="0"/>
              <rom name="em4209l01.u016.bin" size="2097152" crc="aca220fa" sha1="7db441add16af554700e597fd9926b6ccd19d628" region="sprites" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="10000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI9810" clock="4096000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" pixclock="4915200" htotal="320" hbend="0" hbstart="320" vtotal="256" vbend="4" vbstart="244" />
              <sound channels="2"/>
              <input players="1" buttons="1" coins="1" service="yes">
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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