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terabrsta: MAME ROM Information.


History:

Teraburst (c) 1998 Konami.


- TECHNICAL -


Konami Hornet Hardware


Main CPU : PPC 4036A

Sound CPU : 68000 @ 16 MHz

Sound Chip : Custom DSP


- TRIVIA -


Released in February 1998.


Also released as "Teraburst [Upright model]".


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.132u4 [Guru, Mark Frisbee]

0.120u1 [Ville Linde, icronnya77]


Bugs:

- Gun control is broken. iceman2004cny / F1ReB4LL (ID 00315)


WIP:

- 0.133u3: Changed RF5C400 sound clock speed to 16934400 Hz.

- 0.132u4: Guru and Mark Frisbee added Teraburst (1998/07/17 ver UEL). R. Belmont added gun I/O board to Teraburst and hook up 68k/PPC communications. Not sure how the guns are read yet but this fixes the CALL ATTENDENT immediate death and the game runs fine now. Changed 'Teraburst' to clone 'Teraburst (1998/02/25 ver AAA)'. Renamed (terabrst) to (terabrsta). Added 68000 (16MHz) CPU5.

- 3rd February 2009: Guru - Received another H-U-G-E box today. Teraburst complete Konami Hornet PCB in metal box with all wiring (no this isn't the one Randy bought 4th April 2005, that particular board never actually made the trip to .au and I'm not even sure it was ever dumped or where it is now). Thanks to M.F. for the donations.

- 0.127u2: Added M48T58Y RTC/NVRAM timekeeper rom.

- 0.120u1: Ville Linde and icronnya77 added Teraburst (Konami 1998).

- 10th October 2007: Ville Linde - And some screenshots... The game dropped quite nicely into the Hornet driver.

- 7th October 2007: Ville Linde - Checking for pulse... The world of Azeroth still has me, but some things are able to drag me back (screenshot of Teraburst (Konami 1998) test mode).

- 4th April 2005: Dumping Project - Randy have won a Konami 'Teraburst' boardset.


Recommended Games (Aliens):

Heiankyo Alien

Victory Road

Alien Syndrome

Alien Syndrome (Mega-Tech)

Xenophobe

SAR - Search and Rescue

Uncle Fester's Quest: The Addams Family (PlayChoice-10)

Aliens

Alien 3

Alien vs. Predator

Alien Storm

Alien Storm (Mega-Tech)

Space Gun

Mutation Nation

Chaos Heat

Teraburst

Invasion - The Abductors

Alien Front


Recommended Games (Shooting 3):

Operation Wolf

Operation Wolf 3

Operation Thunderbolt

Cabal

Beast Busters

Beast Busters 2nd Nightmare

Dynamite Duke

Guts n' Glory (Machine Gun)

Line of Fire

Mechanized Attack

Rambo III

NAM-1975

Space Gun

Spinal Breakers

Steel Gunner

Steel Gunner 2

Rail Chase

Rail Chase 2

Terminator 2 - Judgment Day

G.I. Joe

Lethal Enforcers

Lethal Enforcers II: Gun Fighters

Riot

Alien3: The Gun

Born To Fight

Dragon Gun

Jurassic Park

Jurassic Park 3

Under Fire

Locked 'n Loaded

Lord of Gun

Revolution X

Target Hits

Virtua Cop

Virtua Cop 2

Crypt Killer

Mobil Suit Gundam Final Shooting

Time Crisis

Zombie Raid

Area 51

Maximum Force

Area 51 / Maximum Force Duo

Area 51: Site 4

Crazy Fight

Lethal Justice

Police Trainer

House of the Dead

House of the Dead 2

The House of the Dead III

Behind Enemy Lines

CarnEvil

Teraburst

Flame Gunner

Golgo 13

Golgo 13 Kiseki no Dandou

Invasion - The Abductors

OutTrigger

Confidential Mission

Death Crimson OX

Gun Spike

Silent Scope

Silent Scope 2

Silent Scope EX

The Typing of the Dead

Gun Survivor 2: Bio Hazard Code Veronica

Lupin The Third - The Shooting

Ranger Mission


Romset: 25224 kb / 11 files / 14.0 zip




MAME XML Output:

       <game name="terabrsta" sourcefile="hornet.c" cloneof="terabrst" romof="terabrst">
              <description>Teraburst (1998/02/25 ver AAA)</description>
              <year>1998</year>
              <manufacturer>Konami</manufacturer>
              <rom name="715a02.25p" size="2097152" crc="070c48b3" sha1="066cefbd34d8f6476083417471114f782bef97fb" region="user1" offset="0"/>
              <rom name="715a03.22p" size="2097152" crc="f77d242f" sha1="7680e4abcccd549b3f6d1d245f64631fab57e80d" region="user1" offset="2"/>
              <rom name="715a04.16t" merge="715a04.16t" size="2097152" crc="00d9567e" sha1="fe372399ad0ae89d557c93c3145b38e3ed0f714d" region="user2" offset="0"/>
              <rom name="715a05.14t" merge="715a05.14t" size="2097152" crc="462d53bf" sha1="0216a84358571de6791365c69a1fa8fe2784148d" region="user2" offset="2"/>
              <rom name="715a14.32u" merge="715a14.32u" size="4194304" crc="bbb36be3" sha1="c828d0af0546db02e87afe68423b9447db7c7e51" region="user5" offset="2"/>
              <rom name="715a13.24u" merge="715a13.24u" size="4194304" crc="dbff58a1" sha1="f0c60bb2cbf268cfcbdd65606ebb18f1b4839c0e" region="user5" offset="0"/>
              <rom name="715a08.7s" merge="715a08.7s" size="524288" crc="3aa2f4a5" sha1="bb43e5f5ef4ac51f228d4d825be66d3c720d51ea" region="audiocpu" offset="0"/>
              <rom name="715a09.16p" merge="715a09.16p" size="4194304" crc="65845866" sha1="d2a63d0deef1901e6fa21b55c5f96e1f781dceda" region="rfsnd" offset="0"/>
              <rom name="715a10.14p" merge="715a10.14p" size="4194304" crc="294fe71b" sha1="ac5fff5627df1cee4f1e1867377f208b34334899" region="rfsnd" offset="400000"/>
              <rom name="715a17.20k" merge="715a17.20k" size="131072" crc="f0b7ba0c" sha1="863b260824b0ae2f890ba84d1c9a8f436891b1ff" region="gn680" offset="0"/>
              <rom name="m48t58y-70pc1" size="8192" crc="62fecb78" sha1="09509be8a947cf2d38e12a6ea755ec0de4aa9bd4" region="m48t58" offset="0"/>
              <chip type="cpu" tag="maincpu" name="PowerPC 403GA" clock="32000000"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="dsp" name="ADSP21062" clock="36000000"/>
              <chip type="cpu" tag="dsp2" name="ADSP21062" clock="36000000"/>
              <chip type="cpu" tag="gn680" name="68000" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="rfsnd" name="RF5C400" clock="16934400"/>
              <display tag="lscreen" type="raster" rotate="0" width="512" height="384" refresh="60.000000" pixclock="11796480" htotal="512" hbend="0" hbstart="512" vtotal="384" vbend="0" vbstart="384" />
              <display tag="rscreen" type="raster" rotate="0" width="512" height="384" refresh="60.000000" pixclock="11796480" htotal="512" hbend="0" hbstart="512" vtotal="384" vbend="0" vbstart="384" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Monitor Type" tag="DSW" mask="1">
                     <dipvalue name="24KHz" value="1" default="yes"/>
                     <dipvalue name="15KHz" value="0"/>
              </dipswitch>
              <dipswitch name="DIP7" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Harness" tag="DSW" mask="4">
                     <dipvalue name="JVS" value="4"/>
                     <dipvalue name="JAMMA" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="DIP5" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP4" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Screen Flip (V)" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Screen Flip (H)" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Test Mode" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="65536"/>
       </game>
 
 


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