Home News Forum                            

Play your favorite classic games and more with the GameEx front end. Read more.

toride2gg: MAME ROM Information.


Paitoride II - Adauchi Gaiden (c) 1994 Metro.

Solitaire mahjong game.


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : uPD7810 (@ 12 Mhz)

Sound Chips : OKI6295 (@ 9.375 Khz), YM2413 (@ 3.579545 Mhz)

Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 8192

Players : 2

Control : 8-way joystick

Buttons : 1


Released in March 1994.

The title of this game translates from Japanese as 'Revenge Side Story - Tile Fortress II'.


1. Last Fortress - Paitoride (1994)

2. Paitoride II - Adauchi Gaiden (1994)

3. Dai Paitoride (1996)


Game's rom.

MAME Info:

0.37b12 [Luca Elia]

< Japan >


- 0.133u1: Renamed (torid2gg) to (toride2gg).

- 0.120u1: Changed description of clone 'Toride II Adauchi Gaiden (Japan)' to 'Toride II (Japan)'.

- 0.119u4: David Haywood added clone Toride II Adauchi Gaiden (Japan).

- 0.106u3: Fixed 'Timer Speed' and 'Tile Arrangement' dipswitch.

- 0.104u9: Corrado Tomaselli added clone Toride II Adauchi Gaiden (German).

- 27th March 2006: Corrado Tomaselli dumped Toride II Adauchi Gaiden (German.

- 0.82u3: Added uPD7810 (12MHz) CPU2, MSM6295 (9375 Hz) and YM2413 (3579545) stero sound.

- 0.61: Added dipswitches 'Retry Level On Continue', 'Levels' and 'Unused'.

- 0.37b12: Luca Elia added Toride II Adauchi Gaiden (Metro 1994).

- 17th January 2001: Luca Elia sent in an update to the Metro driver, adding The Karate Tournament, Poitto!, Toride II Adauchi Gaiden and Pururun.

LEVLES: 12 - 8 (mode A - mode B)

Recommended Games:

Last Fortress - Toride


Romset: 2816 kb / 8 files / 971.9 zip

MAME XML Output:

       <game name="toride2gg" sourcefile="metro.c" cloneof="toride2g" romof="toride2g">
              <description>Toride II Adauchi Gaiden (German)</description>
              <rom name="trii_ge_5.20e" size="262144" crc="5e0815a8" sha1="574c1bf1149b7e98222876b402b20d824f207c79" region="maincpu" offset="0"/>
              <rom name="trii_ge_6.20c" size="262144" crc="55eba67d" sha1="c12a11a98d49baf3643404a594d2b87b434acb01" region="maincpu" offset="1"/>
              <rom name="tr2_jb-8.3i" size="131072" crc="0168f46f" sha1="01bf4cc425d72936897c3c572f6c0b1366fe4041" region="audiocpu" offset="0"/>
              <rom name="trii_gb_2.14i" size="524288" crc="5949e65f" sha1="f51ff9590904e691b9ec91b22d3c52bf579deaff" region="gfx1" offset="0"/>
              <rom name="trii_gb_4.18i" size="524288" crc="adc84c7b" sha1="fe0f2b6e3c586c427701e43fdd4827c8b183b42a" region="gfx1" offset="2"/>
              <rom name="trii_gb_1.12i" size="524288" crc="bcf30944" sha1="c36fbffa6062a2443a47d8faf83baa903529ee97" region="gfx1" offset="4"/>
              <rom name="trii_gb_3.16i" size="524288" crc="138e68d0" sha1="5a9655f31e2f2e2f16a5bdc334efa78b2cfc37d2" region="gfx1" offset="6"/>
              <rom name="tr2_ja_7.3g" size="131072" crc="6ee32315" sha1="ef4d59576929deab0aa459a67be21d97c2803dea" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="uPD7810" clock="12000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1200000"/>
              <chip type="audio" tag="ymsnd" name="YM2413" clock="3579545"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="59.922743" pixclock="7159090" htotal="456" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSW0" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Coin B" tag="DSW0" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="24"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Flip Screen" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Timer Speed" tag="DSW0" mask="768">
                     <dipvalue name="Slower" value="512"/>
                     <dipvalue name="Normal" value="768" default="yes"/>
                     <dipvalue name="Fast" value="256"/>
                     <dipvalue name="Fastest" value="0"/>
              <dipswitch name="Tile Arrangement" tag="DSW0" mask="1024">
                     <dipvalue name="Normal" value="1024" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              <dipswitch name="Retry Level On Continue" tag="DSW0" mask="2048">
                     <dipvalue name="Ask Player" value="0" default="yes"/>
                     <dipvalue name="Yes" value="2048"/>
              <dipswitch name="2 Players Game" tag="DSW0" mask="4096">
                     <dipvalue name="2 Credits" value="4096" default="yes"/>
                     <dipvalue name="1 Credit" value="0"/>
              <dipswitch name="Allow Continue" tag="DSW0" mask="8192">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="8192" default="yes"/>
              <dipswitch name="Demo Sounds" tag="DSW0" mask="16384">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16384" default="yes"/>
              <dipswitch name="Unused" tag="DSW0" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="supported" palettesize="8192"/>

emumovies.com      Retro bytes Portal           Bookmark and Share

Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise