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vstrik3: MAME ROM Information.


Virtua Striker 3 (c) 2001 Sega.


Sega NAOMI 2 hardware

CPU : 2 x Hitachi SH-4 32-bit RISC CPU (200 MHz 360 MIPS / 1.4 GFLOPS)

Graphic Engine : 2 x PowerVR 2 (PVR2DC-CLX2) GPU's

Geometry Processor : Custom Videologic T+L chip 'Elan' (100mhz) - (Under Heatsink)

Sound Engine : ARM7 Yamaha AICA 45 MHZ (with internal 32-bit RISC CPU, 64 channel ADPCM)

Main Memory : 32 MByte 100Mhz SDRAM

Graphic Memory : 32 MByte

Model Data Memory : 32MByte

Sound Memory : 8 MByte


Released in July 2001, the game was presented at the February 2001 AOU (Arcade Operators Union) show in Japan.


* Ranking Mode : After putting in the token, push the joystick down (hold it there) and press the start button.

* Play against FC SONIC : You must play up to the final match and win the final match. After which there will be a congratulation screen showing your team photo. Do the following steps while still in the congratulation screen: -> press short pass three times, followed by pressing shoot button once and press short pass once again. You will then challenge FC SONIC instead of FC SEGA.

* F.C. Sega : To play as F.C. Sega, you have to press the start button once over each of the country below in the following numerical order.

1. France

2. Cameroon

3. Spain

4. England

5. Germany

6. Argentina

After doing so, there will be a new F.C. Sega team option at the top centre of the team selection.

* F.C Sonic : To use F.C Sonic, go to the following countries in the order and press start once. Choose only one team per letter.

S - Sweden, Spain

O - Portugal, Morocco

N - Denmark, Tunisia

I - Tunisia, Spain

C - France, Morocco

i.e Sweden, Morocco, Denmark, Spain, France (The 1st, 2nd, 3rd, 4th, 5th letters of the above teams form the words SONIC). A box will appear above Italy. Note : This code will only work if F.C Sonic has been challenged during Special Match.


1. Virtua Striker (1994)

2. Virtua Striker 2 (1997)

3. Virtua Striker 2 version '98 (1998)

4. Virtua Striker 2 version '99 (1998)

5. Virtua Striker 2 ver. 2000 (1999)

6. Virtua Striker 3 (2001)

7. Virtua Striker 2002 (2002)

8. Virtua Striker 4 (2005)

9. Virtua Striker 4 ver. 2006 (2006)


* Consoles :

Nintendo GameCube (2002, "Virtua Striker 3 ver. 2002")


Game's ROM.

Machine's picture.

MAME Info:

0.127u3 [Guru]

GDROM required


- 0.127u3: Guru added Virtua Striker 3 (GDS-0006) (Sega 200?).

- 10th September 2004: Guru - Finally got Virtua Striker 3 (Sega 2001) from Japan. Thanks to MAMEWorld donations and several anonymous (private/direct) donations.

Other Emulators:

* Demul

* Makaron

* nullDC

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Romset: 16 kb / 1 files / 1.10 zip

GDROM: 1.25 GB (Compressed: 190.2)

MAME XML Output:

       <game name="vstrik3" sourcefile="naomi.c" romof="naomi2">
              <description>Virtua Striker 3 (GDS-0006)</description>
              <biosset name="bios0" description="epr-23605c (Japan)" default="yes"/>
              <biosset name="bios1" description="epr-23605b (Japan)"/>
              <biosset name="bios2" description="epr-23605a (Japan)"/>
              <biosset name="bios3" description="epr-23605 (Japan)"/>
              <biosset name="bios4" description="epr-23608c (Export)"/>
              <biosset name="bios5" description="epr-23608b (Export)"/>
              <biosset name="bios6" description="epr-23608a (Export)"/>
              <biosset name="bios7" description="epr-23608 (Export)"/>
              <biosset name="bios8" description="epr-23607b (USA)"/>
              <biosset name="bios9" description="epr-23607 (USA)"/>
              <rom name="epr-23605c.bin" merge="epr-23605c.bin" bios="bios0" size="2097152" crc="297ea6ed" sha1="cfbfe57c80e6ee86a101fa83aec0a01e00c0f42a" region="maincpu" offset="0"/>
              <rom name="epr-23605b.bin" merge="epr-23605b.bin" bios="bios1" size="2097152" crc="3a3242d4" sha1="aaca4df51ef91d926f8191d372f3dfe1d20d9484" region="maincpu" offset="0"/>
              <rom name="epr-23605a.bin" merge="epr-23605a.bin" bios="bios2" size="2097152" crc="7bc3fc2d" sha1="a4a9531a7c66ff30046908cf71f6c7b6fb59c392" region="maincpu" offset="0"/>
              <rom name="epr-23605.bin" merge="epr-23605.bin" bios="bios3" size="2097152" crc="5731e446" sha1="787b0844fc408cf124c12405c095c59948709ea6" region="maincpu" offset="0"/>
              <rom name="epr-23608c.bin" merge="epr-23608c.bin" bios="bios4" size="2097152" crc="6ef1dd8e" sha1="25ef957ec1c58fdaff5e89102002bca6c38832c5" region="maincpu" offset="0"/>
              <rom name="epr-23608b.bin" merge="epr-23608b.bin" bios="bios5" size="2097152" crc="a554b1e3" sha1="343b727a3619d1c75a9b6d4cc156a9050447f155" region="maincpu" offset="0"/>
              <rom name="epr-23608a.bin" merge="epr-23608a.bin" bios="bios6" size="2097152" crc="e8f884d1" sha1="28f4de747bb3cf860b9ebf897322fbc5d7c1e156" region="maincpu" offset="0"/>
              <rom name="epr-23608.bin" merge="epr-23608.bin" bios="bios7" size="2097152" crc="929cc3a6" sha1="47d00c818de23f733a4a33b1bbc72eb8aa729246" region="maincpu" offset="0"/>
              <rom name="epr-23607b.bin" merge="epr-23607b.bin" bios="bios8" size="2097152" crc="f308c5e9" sha1="5470ab1cee6afecbd8ca8cf40f8fbe4ec2cb1471" region="maincpu" offset="0"/>
              <rom name="epr-23607.bin" merge="epr-23607.bin" bios="bios9" size="2097152" crc="2b55add2" sha1="547de5f97d3183c8cd069c4fa3c09f13d8b637d9" region="maincpu" offset="0"/>
              <rom name="main_eeprom.bin" merge="main_eeprom.bin" size="128" crc="fea29cbb" sha1="4099f1747aafa07db34f6e072cd9bfaa83bae10e" region="main_eeprom" offset="0"/>
              <rom name="x76f100_eeprom.bin" merge="x76f100_eeprom.bin" size="132" crc="3ea24b6a" sha1="3a730ebcf56e0060fef6b1b02eb2eb7cfb7e61dc" region="naomibd_eeprom" offset="0"/>
              <rom name="317-0304-com.bin" size="16384" crc="8e82d17a" sha1="141a4d492b13bbb222dfbe7a1ad296b548d12a3b" region="pic" offset="0"/>
              <disk name="gds-0006" sha1="aca09a88506f5e462ad3fb33eac5478a2a010609" status="baddump" region="gdrom" index="0" writable="no"/>
              <device_ref name="mie"/>
              <chip type="cpu" tag="maincpu" name="SH-4" clock="200000000"/>
              <chip type="cpu" tag="soundcpu" name="ARM7" clock="2822400"/>
              <chip type="cpu" tag="mie_maple:mie" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="aica" name="AICA"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Monitor" tag="MIE:5" mask="1">
                     <dipvalue name="31 kHz" value="1"/>
                     <dipvalue name="15 kHz" value="0" default="yes"/>
              <dipswitch name="Unknown" tag="MIE:5" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="MIE:5" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="MIE:5" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Bilinear Filtering" tag="MAMEDEBUG" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              <dipswitch name="Disable Render Calls" tag="MAMEDEBUG" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="4096"/>

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