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warpwarpr2: MAME ROM Information.


Warp Warp (c) 1981 Rock-ola.

Whether you're in a field with a shotgun or laying mines in a maze, your enemies stick out their tongues at you. Are you going to put up with this?


Main CPU : 8080 (@ 2.048 Mhz)

Sound Chips : Custom (@ 2.048 Mhz)

Players : 2

Control : 4-way joystick

Buttons : 1


Released in August 1981.

This game is known outside US as "Warp & Warp".


The only difference between the new and the old version is the copyright string on the first screen (when the scores are displayed) :

* New version (set1) : '(c) 1981 ROCK-OLA MFG.CORP.'

* Old version (set2) : '(c) 1981 ROCK-OLA MFG.CO.'


Yellow Bobo : 60 points

Orange Bobo : 90 points

Red Bobo : 150 points

Two Bobos at once in maze : 500 points

Hopper : 500 points

Octo : 1000 points

Snapper : 2000 points


* Easter Egg :

1) Enter service mode.

2) Keep Button1 pressed and enter the following sequence : Right(x2), Down(x6), Left, Up(x4).

'(c) 1981 NAMCO LTD.' will be added at the bottom of the screen.


* Computers :

MSX (1984)


Game's rom.

Machine's picture.

MAME Info:

0.35b8 [Yasuhiro Ogawa]

0.19 [Chris Hardy]

Artwork available


- Warp Warp Easter egg: Enter service mode, keep B1 pressed and enter the following sequence: 2xR 6xD L 4xU and (c) 1981 NAMCO LTD. will be added at the bottom of the screen.


- 0.134u2: Team Japump fixed rom names in Warp & Warp. Also removed 4th program rom ($3000) which is not present on real board.

- 0.133u1: Renamed (warpwarr) to (warpwarpr) and (warpwar2) to (warpwarpr2).

- 0.129u4: Changed Custom sound to 'Warp Warp Custom'.

- 0.127u6: Stephane Humbert reworked Warp Warp INPUT_PORTS definitions by using conditional dipswitches. Fixed 'Bonus Life' dipswitch.

- 0.123u2: Changed palettesize to 513 colors.

- 0.116u4: Atari Ace fixed palette regression in Warp Warp.

- 17th December 2006: Mr. Do - Thanks to the loan by Vintage Arcade Superstore, we have a scan of the generic Rockola bezel, which Zorg vectored quite nicely. For now, I added in a blank red instruction card until we get the real thing. This gives us a bezel for Warp Warp.

- 0.78u4: Removed 2nd coin slot.

- 0.36b16: Sound in Warp Warp [Juergen Buchmueller]. Added Custom sound.

- 25th January 2000: Juergen Buchmueller added sound to Warp Warp.

- 0.35b8: Yasuhiro Ogawa added 'Warp & Warp' (Namco). Changed 'Warp Warp (set 1)' to clone '(Rock-ola set 1)' and clone '(set 2)' to '(Rock-ola set 2)'. Renamed (warpwarp) to (warpwarr).

- 0.35b6: Replaced I8085 CPU1 with I8080.

- 0.34b6: Added clone Warp Warp (set 2). Changed parent description to 'Warp Warp (set 1)'.

- 0.33b4: Nicola Salmoria added accurate colors to Warp Warp.

- 0.30: Aaron Giles support dirty rectangles in Warp Warp.

- 0.29: Juan Carlos Lorente added high score saving to Warp Warp.

- 0.26: Control: Arrows = Move around and CTRL = Fire.

- 0.21: Chris Hardy added colors to Warp Warp.

- 0.20: Chris Hardy kindly provided a working driver for Warp Warp.

- 0.19: Added preliminary unplayable Warp Warp (Namco 1981). Graphic is ok, but the game hangs during diagnostic.

LEVELS: 48 (endless)

Recommended Games (Maze 2):



Wizard of Wor



Warp & Warp

Black Widow



Naughty Boy






Mazer Blazer

Screw Loose

Inferno (Williams)

Wiz Warz

Alien Arena


Smash T.V.

Dynablaster / Bomber Man

Bomber Man World

Neo Bomberman


Nitro Ball

Ultraman Club

Last Fighting

BnB Arcade

Romset: 14 kb / 4 files / 10.4 zip

MAME XML Output:

       <game name="warpwarpr2" sourcefile="warpwarp.c" cloneof="warpwarp" romof="warpwarp">
              <description>Warp Warp (Rock-Ola set 2)</description>
              <manufacturer>Namco (Rock-Ola license)</manufacturer>
              <rom name="g-09601.2r" size="4096" crc="916ffa35" sha1="bca2087f8b78a128cdffc55db9814854b72daab5" region="maincpu" offset="0"/>
              <rom name="g-09602.2m" size="4096" crc="398bb87b" sha1="74373336288dc13d59e6f7e7c718aa51d857b087" region="maincpu" offset="1000"/>
              <rom name="g-09603.1p" size="4096" crc="6b962fc4" sha1="0291d0c574a1048e52121ca57e01098bff04da40" region="maincpu" offset="2000"/>
              <rom name="g-09612.1t" size="2048" crc="b91e9e79" sha1="378323d83c550b3acabc83dba946ab089b9195cb" region="maincpu" offset="3000"/>
              <rom name="g-9611.4c" size="2048" crc="00e6a326" sha1="67b7ab5b7b2c9a97d4d690d88561da48b86bc66e" region="gfx1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="2048000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="warpwarp" name="Warp Warp Custom"/>
              <display tag="screen" type="raster" rotate="90" width="272" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="272" vtotal="264" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="1">
                     <control type="joy" ways="4"/>
              <dipswitch name="Service Mode" tag="IN0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Cabinet" tag="IN0" mask="64">
                     <dipvalue name="Upright" value="64" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              <dipswitch name="Coinage" tag="DSW1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="1" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Lives" tag="DSW1" mask="12">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="4" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="12"/>
              <dipswitch name="Bonus Life" tag="DSW1" mask="48">
                     <dipvalue name="8k 30k 30k+" value="0" default="yes"/>
                     <dipvalue name="10k 40k 40k+" value="16"/>
                     <dipvalue name="15k 60k 60k+" value="32"/>
                     <dipvalue name="None" value="48"/>
                     <dipvalue name="30k" value="0" default="yes"/>
                     <dipvalue name="40k" value="16"/>
                     <dipvalue name="60k" value="32"/>
                     <dipvalue name="None" value="48"/>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="High Score Initials" tag="DSW1" mask="128">
                     <dipvalue name="No" value="128"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="513"/>

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