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westgun2: MAME ROM Information.


History:

Western Gun Part II (c) 1980 Taito.


- SOURCES -


Machine's picture.




MAME XML Output:

       <game name="westgun2" sourcefile="n8080.c" cloneof="sheriff" romof="sheriff">
              <description>Western Gun Part II</description>
              <year>1980</year>
              <manufacturer>Nintendo (Taito Corporation license)</manufacturer>
              <rom name="rf01.ic36" size="2048" crc="7eabc538" sha1="8f0540a5cb391b83aafc0365b44686628eae5c77" region="maincpu" offset="0"/>
              <rom name="rf02.ic35" size="2048" crc="3344d6a5" sha1="ea2a8413401b53c9d1b9c653ac3a98855a35cce6" region="maincpu" offset="800"/>
              <rom name="rf03.ic34" size="2048" crc="d4bb08fd" sha1="92c0821f259037b193658997289b6b41c6f67215" region="maincpu" offset="1000"/>
              <rom name="rf04.ic33" size="2048" crc="60b71f0d" sha1="10650426972afb0ccb964548a52879ed3f0b316a" region="maincpu" offset="1800"/>
              <rom name="rf05.ic32" size="2048" crc="81e650fb" sha1="e600567125294d1411fcad3a015edb98cee36ff8" region="maincpu" offset="2000"/>
              <rom name="rf06.ic35" size="2048" crc="4eafe957" sha1="78e03402219c0ad814f63ae507eadc636d95f755" region="audiocpu" offset="0"/>
              <rom name="82s137.3l" merge="82s137.3l" size="1024" crc="820f8cdd" sha1="197eeb008c140558e7c1ab2b2bd0f6a27096877c" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="1996800"/>
              <chip type="cpu" tag="audiocpu" name="I8035" clock="6000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <chip type="audio" tag="snsnd" name="SN76477"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="60.000000" pixclock="3932160" htotal="256" hbend="0" hbstart="256" vtotal="256" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="1">
                     <control type="doublejoy" ways="8" ways2="8"/>
              </input>
              <dipswitch name="Lives" tag="IN2" mask="16">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="16"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="IN2" mask="32">
                     <dipvalue name="Upright" value="32" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="8"/>
       </game>
 
 


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