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yosakdon: MAME ROM Information.


History:

Yosaku to Donbei (c) 1979 Wing.


In this title you play a little farmer guy, who is attempting to shoot down the crows out of his tree. Gameplay is identical to that of "Space Invaders". A large bird replaces the UFO that goes over the top of the screen from time to time. While a lumberjack will chop out a section of the tree every time the birds reach the side of the screen (lowering them closer to the bottom). The only real gameplay difference is that the birds come in a pyramid pattern, as opposed to the rectangle pattern of "Space Invaders". This serves to make the game much easier.


- TECHNICAL -


Main CPU : 8080 (@ 2 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 2


Players : 2

Control : 2-way joystick

Buttons : 1


- TRIVIA -


The title of the game translates from Japanese as 'Yosaku and Donbei'.


- SOURCES -


Game's rom.




MAME Info:

0.36b16 [Pongkang]


Samples required (Invaders)


Bugs:

- [possible] There is no collision detection when you 'hide' behind the other character. RansAckeR (ID 01513)

- [possible] Screen is not entirely refreshed after playing a game. RansAckeR (ID 01510)


WIP:

- 0.145u1: Tafoid fixed player control in Yosaku To Donbei and clone. Removed 2nd player.

- 0.133u1: Renamed (yosakdoa) to (yosakdona).

- 0.113u2: Changed 8080 CPU clock speed to 1996800 Hz, visible area to 224x260 and VSync to 59.541985 Hz.

- 0.111u1: Added Samples (Invaders) and SN76477 sound.

- 0.78u3: Stefan Jokisch added clone Yosaku To Donbei (set 2). Changed parent description to 'Yosaku To Donbei (set 1)'.

- 4th January 2004: Stefan Jokisch added another ROM set of Yosaku to Donbei and fixed a small inputs bug in it.

- 0.36: Added 'Cabinet' dipswitch.

- 0.36b16: Pongkang added Yosaku To Donbee (Wing 1979).

- 26th January 2000: Pongkang added Yosaku To Donbee, Space King and two different Space War games to the 8080bw driver.


LEVELS: 1 (endless)


Other Emulators:

* Laser


Recommended Games (Shooting):

Desert Gun

Dog Patch

Safari

Triple Hunt

Dead Eye

Clay Shoot

Super Shot

Yosaku To Donbei

Unknown Model Racing gun game

Balloon Bomber

Carnival

King & Balloon

Tranquilizer Gun

Mole Attack

Mogura Desse

Monkey Mole Panic

Exciting Animal Land Jr.

Pooyan

Teeter Torture

Cloud 9

Great Guns

Razzmatazz

Duck Hunt (PlayChoice-10)

Vs. Duck Hunt

Shooting Gallery

Clay Pigeon

Vs. Gumshoe

Hit 'n Miss

The First Funky Fighter

One Shot One Kill

Egg Venture

Trap Shoot Classic

Mallet Madness

Deer Hunting USA

Turkey Hunting

Wing Shooting Championship

Trophy Hunting - Bear & Moose

Extreme Hunting

Extreme Hunting 2

Hammer

Pye-nage Taikai

Sports Shooting USA


Romset: 7 kb / 7 files / 6.11 zip




MAME XML Output:

       <game name="yosakdon" sourcefile="8080bw.c" sampleof="invaders">
              <description>Yosaku To Donbei (set 1)</description>
              <year>1979</year>
              <manufacturer>Wing</manufacturer>
              <rom name="yd1.bin" size="1024" crc="607899c9" sha1="219c0c99894715818606fba49cc75517f6f43e0c" region="maincpu" offset="0"/>
              <rom name="yd2.bin" size="1024" crc="78336df4" sha1="b0b6254568d191d2d0b9c9280a3ccf2417ef3f38" region="maincpu" offset="400"/>
              <rom name="yd3.bin" size="1024" crc="c5af6d52" sha1="c40af79fe060562c64fc316881b7d0348e11ee3f" region="maincpu" offset="800"/>
              <rom name="yd4.bin" size="1024" crc="dca8064f" sha1="77a58137cc7f0b5fbe0e9e8deb9c5be88b1ebbcf" region="maincpu" offset="c00"/>
              <rom name="yd5.bin" size="1024" crc="38804ff1" sha1="9b7527b9d2b106355f0c8df46666b1e3f286b2e3" region="maincpu" offset="1400"/>
              <rom name="yd6.bin" size="1024" crc="988d2362" sha1="deaf864b4e287cbc2585c2a11343b1ae82e15463" region="maincpu" offset="1800"/>
              <rom name="yd7.bin" size="1024" crc="2744e68b" sha1="5ad5a7a615d36f57b6d560425e035c15e25e9005" region="maincpu" offset="1c00"/>
              <sample name="1"/>
              <sample name="2"/>
              <sample name="3"/>
              <sample name="4"/>
              <sample name="5"/>
              <sample name="6"/>
              <sample name="7"/>
              <sample name="8"/>
              <sample name="9"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="1996800"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="snsnd" name="SN76477"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <display tag="screen" type="raster" rotate="270" width="260" height="224" refresh="59.541985" pixclock="4992000" htotal="320" hbend="0" hbstart="260" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="1" buttons="1" coins="1">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Lives" tag="IN1" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="6" value="3"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN1" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN1" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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