Goblin Towers - Amstrad CPC

Publisher:Supersoft  Info
Developer:Brian Cotton  Info
Year:Unknown
Category:Adventure / Text
Game Manual:N/A Game Music:N/A

Also on: Commodore 64, Microsoft DOS

Video
In game image of Goblin Towers on the Amstrad CPC.
In Game
Title screen of Goblin Towers on the Amstrad CPC.
Title Screen
Artwork on the Disc for Goblin Towers on the Amstrad CPC.
Disc


Goblin Towers is a text based treasure hunting adventure.

A large and ancient castle stands in a large and ancient wood. It is rumored that within the castle live goblins who guard a vast treasure.

The player starts their quest in the forest, outside an abandoned cottage that the local villagers maintain and treat as a kind of shrine. After exploring the cottage the player must explore the woods until they find the castle. Once inside they must continue their exploration until they have found the treasure and escaped.

In the classic tradition of text based adventures, points are awarded as the player makes progress through the game. The maximum possible score is 160.

The game loads in three parts, it is entirely text based and keyboard controlled. The player progresses through the game by issuing commands such as "Go North". The parser allows complex sentences such as "Put the red apple into bucket", and if more than one bucket is present it expects the player to specify which by entering"Put the red apple into metal bucket".




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