Goblin Towers - Commodore 64

Publisher:Supersoft  Info
Developer:Brian Cotton  Info
Year:Unknown
Category:Adventure / Text
Game Manual:N/A Game Music:N/A

Also on: Amstrad CPC, Microsoft DOS

Video from another systemAmstrad CPC version shown because a Commodore 64 video is unavailable.
Amstrad CPC version
In game image of Goblin Towers on the Commodore 64.
In Game
Title screen of Goblin Towers on the Commodore 64.
Title Screen
Box cover for Goblin Towers on the Commodore 64.
Box
Box back cover for Goblin Towers on the Commodore 64.
Box Back
Cartridge artwork for Goblin Towers on the Commodore 64.
Cartridge


In Goblin Towers, you venture into an ancient forest where a mysterious castle is said to stand, guarded by goblins and holding a great treasure. Your journey begins in an abandoned hut, regarded by the villagers as a shrine. From there, you explore the forest until you discover the castle, then continue your search inside, always aiming to find the treasure and make your escape. The game is entirely text-based and controlled via keyboard. Commands like “Go north” or more complex ones such as “Put the red apple in a metal bucket” guide your actions and shape the course of your adventure.


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