Spellbound - Amstrad CPC

Publisher:Mastertronic Added Dimension  Info
Developer:Mastertronic  Info
Year:Unknown
Category:Adventure
Game Manual:Download Game Music:
Download (ZX Spectrum)
Download (Amiga)

Also on: Atari 8-bit, Sinclair ZX Spectrum, Commodore VIC-20, Commodore Amiga

Video
In game image of Spellbound on the Amstrad CPC.
In Game
Title screen of Spellbound on the Amstrad CPC.
Title Screen
Box cover for Spellbound on the Amstrad CPC.
Box
Box back cover for Spellbound on the Amstrad CPC.
Box Back
Cartridge artwork for Spellbound on the Amstrad CPC.
Cartridge
Top of cartridge artwork for Spellbound on the Amstrad CPC.
Cartridge Top
Artwork on the Disc for Spellbound on the Amstrad CPC.
Disc
Arcade Cabinet Marquee for Spellbound.
Marquee
Game map for Spellbound on the Amstrad CPC.
Map
(Sinclair ZX Spectrum Version)


Magic Knight's second game (after Finders Keepers) sees him travelling through time to rescue 8 people including his tutor Gimbal, who have become locked in time thanks to a faulty spell.

The game invented a whole new control system, essentially pioneering the use of icons and windows in adventure games. You control a pointing finger, which can be moved onto each of the menus to reveal sub-menus, which contain the main options for object manipulation.

All objects can be examined in detail, which produces a visual display of them, and possible clues as to their usage. You must look after your character's health and energy levels - carrying too many objects will progressively weaken him. You must also look after and direct the trapped characters once you locate them.


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