Terrormolinos - Amstrad CPC

Publisher:Melbourne House  Info
Developer:Melbourne House  Info
Year:Unknown
Category:Adventure / Text
Game Manual:Download Game Music:N/A

Also on: Acorn Electron, Commodore 64, Sinclair ZX Spectrum

Video
In game image of Terrormolinos on the Amstrad CPC.
In Game
Title screen of Terrormolinos on the Amstrad CPC.
Title Screen
Box cover for Terrormolinos on the Amstrad CPC.
Box
Box back cover for Terrormolinos on the Amstrad CPC.
Box Back
Cartridge artwork for Terrormolinos on the Amstrad CPC.
Cartridge
Top of cartridge artwork for Terrormolinos on the Amstrad CPC.
Cartridge Top
Artwork on the Disc for Terrormolinos on the Amstrad CPC.
Disc
Arcade Cabinet Marquee for Terrormolinos.
Marquee
Advert for Terrormolinos on the Amstrad CPC.
Advert
(Commodore 64 Version)


As with most Melbourne House adventures, Terrormolinos has a real-world setting. You play a family man taking his wife and kids on a holiday they will never forget, for all the wrong reasons. Avoid the bulls and sharks, take care to avoid heatstroke, and make sure your family doesn't run off.

Getting there and simply surviving all the hazards the brochure 'forgot' to mention is a challenge in itself, but you must also take 10 holiday snaps to prove what you got up to.

The game is structured similarly to a real holiday. There are day trips to go on, which provide extra photo opportunities. A few Spanish phrases such as 'QUE QUIRE USTED' ('what do you want?') and 'UNA
HABITACION' ('a room') are included; the manual details these. The parser is primarily VERB NOUN.


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