WWF Wrestlemania - Amstrad CPC

Publisher:Ocean  Info
Developer:Twilight  Info
Year:Unknown
Category:Sports / Fighting
Game Manual:Download Game Music:
Download (NES)

Also on: Nintendo NES, Atari ST, Commodore 64, Commodore Amiga, Microsoft DOS, Sinclair ZX Spectrum

Video
In game image of WWF Wrestlemania on the Amstrad CPC.
In Game
Title screen of WWF Wrestlemania on the Amstrad CPC.
Title Screen
Box cover for WWF Wrestlemania on the Amstrad CPC.
Box
Box back cover for WWF Wrestlemania on the Amstrad CPC.
Box Back
Cartridge artwork for WWF Wrestlemania on the Amstrad CPC.
Cartridge
Top of cartridge artwork for WWF Wrestlemania on the Amstrad CPC.
Cartridge Top
Artwork on the Disc for WWF Wrestlemania on the Amstrad CPC.
Disc
Arcade Cabinet Marquee for WWF Wrestlemania.
Marquee
Advert for WWF Wrestlemania on the Amstrad CPC.
Advert
(Nintendo NES Version)

PinballX
TV commercial from another systemWWF Wrestlemania - Nintendo NES version shown because a Amstrad CPC commercial is unavailable.


At the height of the World Wrestling Federation's European fame came this crunching recreation of the elaborate hammed-up action. Hulk Hogan, The Ultimate Warrior or the British Bulldog can come under your control.

You play either in practice matches (against the hopefully-misnamed Mr Perfect) or in a sequence of 5 matches to win the Wrestlemania Belt. Your opponents have different special moves - watch out for The Warlord's Full Nelson and Sgt. Slaughter's Camel Clutch, for example. Before the fights start, your opponents will deliver a taunt, which you must respond to as creatively as possible.

The game is a beat 'em up viewed from a forced perspective above and behind the action. Your aim is to pin your opponent to the ground for 3 seconds, which can only be done once he has been weakened. Kicks, punches and throws will reduce an opponent's strength bar. When a strong opponent is down, stamping on him will pay off more than attempting a pin.

Avoid leaving the ring for too long - 20 seconds out and the match is void, which counts as a defeat. As in real WWF, the frame of the arena can be used to perform moves. Once players are in close contact, waggle the joystick to ensure you win the grapple.


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