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Battle Zone - Arcade

Publisher:Atari  ?              No-Intro:N/A
Developer:Atari  ?              GoodName:N/A
Year:1980              TOSEC:N/A
Category:Shooter              MAME:bzone
Controls:View              Commands:N/A
Game Manual:Download              Game Music:N/A

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Also on: Apple II, Atari 5200, Atari 8-bit, Atari ST, Commodore VIC-20, Microsoft DOS, Sony PSP


In game image of Battle Zone on the Arcade.
In Game
Title screen of Battle Zone on the Arcade.
Title Screen
Printed Circuit Board for Battle Zone.
Artwork for Battle Zone.
Game Over Screen for Battle Zone.
Game Over Screen
High Score Screen for Battle Zone.
High Score Screen
Arcade Cabinet for Battle Zone.
Arcade Cabinet Marquee for Battle Zone.
Advert for Battle Zone on the Arcade.

Atari's Battlezone is a 1-player game with an X-Y or vector-generation monitor. The game depicts a first-person view from inside a tank. The battles are fought in a large valley that is completely surrounded by mountains and volcanoes. The valley floor contains pyramids and boxes that can provide temporary protection for players (these cannot be destroyed by shots).

The enemy consists of slow and fast 'super' tanks and intelligent missiles - all of which become more evasive as the game progresses. In addition, flying saucers appear periodically. These don't shoot at players, but players can get very high point scores for shooting them.

The game starts with the slow tank visible on the screen. The player can determine the position of either type of tank or the missile by reading the messages in the upper left corner of the screen. For example, ENEMY TO RIGHT may be displayed. In addition, the sweeping radar display shows a dot for the enemy's location, accompanied by a sonar 'blip' sound.

The upper pie-shaped area on the radar represents the player's range of view on the screen below. If the enemy falls within this area, it will be shown on the screen below and will be accompanied by the message ENEMY IN RANGE.

Occasionally the flying saucer appears on the screen. It is a harmless observer to the battle and will not destroy the enemy or player. Its position is never shown on the radar, but players can earn points for shooting it down. The saucer does act as a distraction, though, since it usually appears at the same time as the enemy tanks or missile. Saucers can be shot down by the player as well as enemy tanks.

Game description from www.arcade-history.com

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