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Pac-Man has a new friend named Miru, but she tries to grab the fruit and take it to the ghost pen. Pac-Man now not only has to collect the stuff lying around the board, but he must also watch Miru to make sure she doesn't take the stuff for her own use.
This game is a proper sequel to Super Pac-Man, maintaining elements such as doors and eating fruit instead of dots. In addition to Miru, Pac-Man can obtain a stun ability; He can enter the ghost pen; There are bonus rounds; and there is music playing throughout the level.
Game description from www.arcade-history.com
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