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Strider 2 - Arcade

Publisher:Capcom  ?              No-Intro:N/A
Developer:Capcom  ?              GoodName:N/A
Year:1999              TOSEC:N/A
Category:Platform              MAME:strider2
Controls:N/A              Commands:N/A
Game Manual:Download              Game Music:
Download (Atari ST)
Download (Sega Genesis)
Download (Sega Master System)
Download (Sega Game Gear)

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Also on: Amstrad CPC, Atari ST, Commodore 64, Commodore Amiga, Sega Game Gear, Sega Genesis, Sega Master System, Sega Nomad, Sinclair ZX Spectrum, Sony Playstation

 


Video
In game image of Strider 2 on the Arcade.
In Game
Title screen of Strider 2 on the Arcade.
Title Screen
Select Screen for Strider 2.
Select Screen
Artwork for Strider 2.
Artwork
Game Over Screen for Strider 2.
Game Over Screen
High Score Screen for Strider 2.
High Score Screen
Arcade Cabinet Marquee for Strider 2.
Marquee
Advert for Strider 2 on the Arcade.
Advert
Game map for Strider 2 on the Arcade.
Map
(Sinclair ZX Spectrum Version)


A direct sequel to the superb 1989 original, the player once again takes on the role of Strider Hiryu; a ninja who wields a deadly plasma-ejecting cypher called the 'Falchion'. Players start the game by selecting one of three difficult missions, with a fourth becoming available once the initial three are completed. Completing the fourth mission will unlock the final 'boss' mission, in which the player must battle a number of bosses which includes the rogue 'Strider Hien' from the first Strider game. Once all missions are completed, the character of Strider Hien - who wields two ranged cyphers - is unlocked.

To add variety to the tight gameplay, Capcom included special unlockable and powerful skills to aid players on their missions. These included the Savage Slash ('Midare-Giri' in Japanese), Hassou Jump, Boost (unlimited if missions defeated by Hien) and rapid slash.

Strider 2 features improved graphics - now rendered in pseudo 3-D - but with hack-and-slash gameplay largely unaltered from the first game. One difference to the original is a greater emphasis placed on boss encounters.

Game description from www.arcade-history.com


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