Terra Cresta - Arcade
Terra Cresta is a vertically-scrolling shoot-em-up set over a scrolling landscape of islands and enemy installations. The player pilots the 'Wing Galibur' and is under constant attack from enemy spaceship waves, ground-based guns and turrets, dinosaurs and three up to different mothercraft ships.
Ground-based silos bearing numbers appear at regular intervals, these can be shot to release a ship upgrade component, which then attaches to the player's current ship, increasing both its size and firepower. Every numbered component the following abilities:
1 (Alpha): This is the Wing Galibur, the default craft and the fleet’s lead ship. It fires twin projectiles from the front.
2 (Beta): This doubles both the Galibur’s firepower and its size.
3 (Gamma): Ship number three gives the Galibur tail guns, enabling it to shoot behind as well as in front.
4 (Delta): The fourth ship provides a concussive beam that tears through smaller enemies and inflicts greater damage on larger enemies.
5 (Epsilon): The fifth ship generates a force field behind the Galibur, protecting it from attacks from the rear.
Using the 'Formation' button splits the ship components into a wide formation for limited time, giving increased fire power. The number of parts acquired determines the formation. For example, if the player has picked up two ship parts then a triangle is formed, with the player's main ship at the rear of the formation. During this, the components are invulnerable to all enemy fire, while Wing Galibur itself is not and if the Galibur itself is hit, the player will lose a life
When all four numbered parts have been collected, the player's ship transforms into a firey Phoenix and is indestructible for a limited time.
Game description from www.arcade-history.com
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