Donkey Kong Junior - Atari 8-bit

Publisher:Atari  Info
Developer:Atari  Info
Year:Unknown
Category:Platform
Game Manual:Download Game Music:
Download (Atari 7800)
Download (Coleco Vision)

Also on: Commodore 64, Atari 7800, Atari 2600, Coleco Vision, Arcade

Video
In game image of Donkey Kong Junior on the Atari 8-bit.
In Game
Title screen of Donkey Kong Junior on the Atari 8-bit.
Title Screen
Box cover for Donkey Kong Junior on the Atari 8-bit.
Box
Box back cover for Donkey Kong Junior on the Atari 8-bit.
Box Back
Cartridge artwork for Donkey Kong Junior on the Atari 8-bit.
Cartridge
Advert for Donkey Kong Junior on the Atari 8-bit.
Advert
(Arcade Version)

PinballX
TV commercial from another systemDonkey Kong Junior - Atari 7800 version shown because a Atari 8-bit commercial is unavailable.


Along the way, Mario will send out Snapjaws, swooping purple birds, and electric sparks in an attempt to stop Junior. Junior can defend himself by dropping fruit found around the levels on the heads of his foes. The more foes a piece of fruit hits in a falling sequence, the higher bonus points can be scored. Junior can also avoid enemies more easily by grabbing hold of two chains or vines at a time to climb away faster, or by jumping over his foes. However, any long fall or falling into the water on certain levels will mean the loss of a life for Junior. In the final cut scene, Junior will free Donkey Kong and both will escape after giving Mario the boot. Once all four levels are cleared, the game levels will start over at a higher difficulty.


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