| Also on: Acorn Atom, Acorn BBC Micro, Amstrad CPC, Atari 2600, Atari 8-bit, Commodore 128, Commodore VIC-20, Magnavox Odyssey 2, Memotech MTX, MSX, Nintendo DS, Nintendo Famicom Disk System, Nintendo Game Boy Color, Philips CD-i, Philips VG 5000, Sinclair ZX-81, Tandy TRS-80 |
| The player with the white stones must move his stones from field 1 to field 24, the player with the black stones vice versa. On each field there can be only stones of one color. If you move a stone on a 'lonely' stone of your opponent, he has to remove it from the board and place it again later in his turn. If there is more then one stone of your opponent on a field, you can't move on it. The player, whose 15 stones have covered the distance first wins. The stones must be 'played out', i.e. moved over the last field of the board (there they are piled up). To move an stone, click on it. It is moved corresponding to the pips on the top die (if the move is allowed). If these pips have been moved, the die is cleared. Before any move can be made, all stones of your color must be placed on the board. |
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Play your favorite classic games and more with the GameEx front end. Read more. |
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