| Game Manual: | N/A | | Game Music: | |
In Skidz, the player moves through 5 levels with the goal to collect and dispose of all litter lying around. However, not all litter is in easy to reach positions and has to be collected with tricky jumps. The player builds up the speed by pressing a button or pulling the joystick in a direction. If high speed is reached, another press of the button results in a jump.
The protagonist has a health gauge which decreases when he rams against the environment or citizens (some of them actively try to hurt the protagonist), drives over broken bottles or misses a jump. Power ups include health refill, bonus time and coins which are used to buy useful equipment between levels.
Bonus points can be earned by performing stunts while jumping, but failing results in a crash. The player can choose between a skateboard or a bike. Additionally to the regular playing mode, there is also a race to participate in. It involves one opponent and various obstacles which need to be jumped over. |
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