| Game Manual: | N/A | | Game Music: | |
| In Skidz, the player moves through five levels with the goal of collecting and disposing of 75% of the trash lying around to gain access to the next level. The trash is often difficult to reach and requires skillful jumping. The controls work in such a way that the player builds up speed by pressing a button or pulling the joystick in a direction. At high speeds, another button press allows a jump. The protagonist loses health by colliding with the environment or citizens, driving over broken glass, or missing jumps. Power-ups include health, bonus time, and coins for equipment. |
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