Alien Destroyer - Commodore 64

Publisher:Tronic Verlag  Info
Developer:Ronald Mayer  Info
Year:1985
Category:Shoot'em Up
Game Manual:Download (ZX Spectrum) Game Music:N/A

Also on: Sinclair ZX Spectrum

In game image of Alien Destroyer on the Commodore 64.
In Game
Title screen of Alien Destroyer on the Commodore 64.
Title Screen
Box cover for Alien Destroyer on the Commodore 64.
Box
Cartridge artwork for Alien Destroyer on the Commodore 64.
Cartridge


The game starts when you press the F-7 key or the fire button and your spaceship appears. It floats from the space station to the center of the screen. Now you have to shoot down 20 UFOs that appear on the screen. Each UFO that does not explode but disappears behind the mountain reduces your spaceship's fuel by 5 units. Each shot reduces the fuel by 1 unit. When the fuel is used up, the game is over. If you hit all the UFOs, a tanker flies from left to right, which you absolutely have to hit to get to the next level. The score increases with the LEVEL BONUS (500 LEVEL) and FUEL BONUS. The game can be paused with the Commodore key and continued with the Shift key.


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