Juno First - Commodore 64

Publisher:Datasoft  Info
Developer:Konami  Info
Year:Unknown
Category:Shoot'em Up / Vertical
Game Manual:Download (Atari 2600) Game Music:N/A

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Also on: Arcade, Atari 2600, Atari 8-bit, Coleco Vision, Microsoft DOS, MSX, SNK Neo-Geo Pocket Color

 

Video from another systemArcade version shown because a Commodore 64 video is unavailable.
Arcade version
In game image of Juno First on the Commodore 64.
In Game
Title screen of Juno First on the Commodore 64.
Title Screen
Box cover for Juno First on the Commodore 64.
Box
Box back cover for Juno First on the Commodore 64.
Box Back


“Juno First” pits you against an ever-growing wave of enemy aliens out to destroy your ship – the longer they survive, the more dangerous they become, so quick elimination is key. Special formation waves feature patterned enemy attacks. The radar shows where and what kind of aliens will appear. White bombs must be dodged, while homing bombs can be destroyed. Shooting an asteroid and capturing the mystery inside stops alien fire for about 10 seconds – and grants bonus points for each alien destroyed. You have 99 seconds to complete each wave – the faster you finish, the greater your bonus. An extra ship is awarded every 100,000 points. The warp button lets you escape tough spots – three warps per wave, which don't carry over.


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