Cataclysm - Commodore 64

Publisher:Audiogenic Software  Info
Developer:Unknown  Info
Year:Unknown
Category:Shooter / Missile Command Like
Game Manual:N/A Game Music:N/A

Also on: Acorn Archimedes, Commodore VIC-20

Video from another systemAcorn Archimedes version shown because a Commodore 64 video is unavailable.
Acorn Archimedes version
In game image of Cataclysm on the Commodore 64.
In Game
Box cover for Cataclysm on the Commodore 64.
Box
Box back cover for Cataclysm on the Commodore 64.
Box Back
Cartridge artwork for Cataclysm on the Commodore 64.
Cartridge


The Jovians attack the isolated lunar settlement of Erriam. It is only defended by a single laser ship, which is likely to only delay the catastrophe that would mean the complete destruction of the colony.

You control the laser. Waves of about 70 aliens appear over the colony and drop bombs on the various buildings. The laser can destroy both ships and the slowly falling bombs. The destruction of each wave will only delay the inevitable as reinforcements will soon arrive.

At 20,000 points, demon ships will appear and fall from the top of the screen. These cause great damage if left unchecked. And at 30,000 points, neutron bombs will slowly float across the screen. These must be defended against falling alien bombs, otherwise it will explode and destroy everything.

There are 10 difficulty levels. This affects the number of aliens on screen at once, the frequency with which they drop bombs, and the proliferation of demon ships.


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