| Game Manual: | N/A | | Game Music: | |
| In Excaliba you once again collect door pieces to unlock the next dungeon, but this time the dangers are far greater. Alongside enemy knights, the Black Wizard appears, summoning birds and archers to stop you. Ladders let you move between platforms, and obstacles can be jumped over but not shot. If fortune favors you, you'll ride a unicorn encircled by Excalibur, making obstacles easier to avoid. Each enemy hit costs a life, and once all are gone, your quest comes to an end. |
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