Ghost Hunters - Commodore 64

Publisher:Codemasters Software  Info
Developer:The Oliver Twins  Info
Year:Unknown
Category:Platform
Game Manual:Download (CPC) Game Music:
Download

Also on: Amstrad CPC, Sinclair ZX Spectrum

Video
In game image of Ghost Hunters on the Commodore 64.
In Game
Title screen of Ghost Hunters on the Commodore 64.
Title Screen
Box cover for Ghost Hunters on the Commodore 64.
Box
Box back cover for Ghost Hunters on the Commodore 64.
Box Back
Cartridge artwork for Ghost Hunters on the Commodore 64.
Cartridge
Game map for Ghost Hunters on the Commodore 64.
Map
(Sinclair ZX Spectrum Version)


Hunk Studbuckle's brother Chuck answered the call to go to the Nightmare Mansion and rid it of the ghouls and ghosts that live there. That was three days ago and nothing has been heard since. It's now up to Hunk to go to the mansion and save his brother.

Hunk is equipped with a Sub-Compact Anti-Matter Phantom Splatterer to get rid of the evil spirits. When Hunk enters a room, his terror meter increases, causing his macho energy to decrease. The ghosts must be destroyed or Hunk must leave the room before his energy disappears. Potions are scattered everywhere to replenish lost energy.

In a two-player game, player one controls Hunk while player two controls the weapon's sights. In addition to the main game area, a macho energy bar, a terror meter and your score are also visible on the screen.


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