| Many have tried to retrieve the power jewels from the spooky mansion on the hill, but none have survived to tell the tale. Now, it's up to you to steal the treasure from the dangerous inhabitants of the house. You run through the ghost cave, the spooky hall, the spider room, and the death tower. Along the way, you must jump over poison-covered spikes, navigate moving platforms and wobbly boards, dodge bouncing spiders, and use strong springs to catapult yourself onto ledges. Yellow treats grant extra points, and power jewels make the ghosts disappear for a short time. In the upper-right corner of the screen, a 50-point bonus counts down. If you don't reach the top of the screen in time, you'll lose a life. You start with 4 lives and gain an additional one after every fourth screen, up to a maximum of 6. |
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