Ghouls - Commodore 64

Publisher:Micro Power  Info
Developer:Micro Power  Info
Year:Unknown
Category:Platform
Game Manual:Download (CPC) Game Music:
Download

Also on: Acorn BBC Micro, Acorn Electron, Amstrad CPC

Video from another systemAcorn BBC Micro version shown because a Commodore 64 video is unavailable.
Acorn BBC Micro version
In game image of Ghouls on the Commodore 64.
In Game
Title screen of Ghouls on the Commodore 64.
Title Screen
Box cover for Ghouls on the Commodore 64.
Box
Box back cover for Ghouls on the Commodore 64.
Box Back
Cartridge artwork for Ghouls on the Commodore 64.
Cartridge
Advert for Ghouls on the Commodore 64.
Advert


Many have tried to retrieve the power jewels from the spooky mansion on the hill, but none have survived to tell the tale. Now, it's up to you to steal the treasure from the dangerous inhabitants of the house. You run through the ghost cave, the spooky hall, the spider room, and the death tower. Along the way, you must jump over poison-covered spikes, navigate moving platforms and wobbly boards, dodge bouncing spiders, and use strong springs to catapult yourself onto ledges. Yellow treats grant extra points, and power jewels make the ghosts disappear for a short time. In the upper-right corner of the screen, a 50-point bonus counts down. If you don't reach the top of the screen in time, you'll lose a life. You start with 4 lives and gain an additional one after every fourth screen, up to a maximum of 6.


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