Godzilla - Commodore 64

Publisher:The Code Works  Info
Developer:Randall Lockwood & Glen Fisher  Info
Year:Unknown
Category:Strategy
Game Manual:Download (Game Boy) Game Music:
Download (NEC TurboGrafx CD)
Download (Game Boy)

Also on: Arcade, MSX, NEC PC Engine CD, NEC TurboGrafx CD, Nintendo Game Boy

Video from another systemArcade version shown because a Commodore 64 video is unavailable.
Arcade version
In game image of Godzilla on the Commodore 64.
In Game
Title screen of Godzilla on the Commodore 64.
Title Screen
Box cover for Godzilla on the Commodore 64.
Box
Advert for Godzilla on the Commodore 64.
Advert
(Arcade Version)


Godzilla threatens Japan and it's up to the player to use the combined force of Japan's army, navy, air force, and nuclear arsenal to defeat him. Godzilla is a turn-based game played out over Japan and its surrounding waters which are mapped out on a grid. Godzilla starts randomly on the map and moves erratically from tile to tile. On the player's turn, the player can attack Godzilla with available units in the same sector as Godzilla, move units to an adjacent sector, launch a missile at Godzilla or authorize an atomic strike. At the end of each turn, the game tallies the damage done to Godzilla and the corresponding loss to Japanese forces and the civilian population. The game ends either with Godzilla's death or with Godzilla victorious over a devastated Japan.


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