Herbert's Dummy Run - Commodore 64

Publisher:Mikro-Gen  Info
Developer:Unknown  Info
Year:Unknown
Category:Platform
Game Manual:Download (CPC) Game Music:
Download (ZX Spectrum)

Also on: Amstrad CPC, Sinclair ZX Spectrum

Video
In game image of Herbert's Dummy Run on the Commodore 64.
In Game
Title screen of Herbert's Dummy Run on the Commodore 64.
Title Screen
Box cover for Herbert's Dummy Run on the Commodore 64.
Box
Cartridge artwork for Herbert's Dummy Run on the Commodore 64.
Cartridge
Advert for Herbert's Dummy Run on the Commodore 64.
Advert
Game map for Herbert's Dummy Run on the Commodore 64.
Map
(Sinclair ZX Spectrum Version)


Herbert's Dummy Run is the fourth of five games in the Wally Week series (Automania, Pajamarama, Everyone's a Wally and Three Weeks in Paradise) and features baby Herbert, who is lost in a department store and is trying to find his parents Wally and Wilma at the end of the day. As in the previous games, Herbert's Dummy Run is an arcade adventure in which you have to collect objects and place them in the right places. They can only carry two objects at a time and some objects must be found to complete the various arcade sequences. Unpleasant influences must also be avoided, and when touched, part of your tear meter fills up. When your Tear Meter is full, one in three lives will be lost. If you lose all three lives or run out of time, the game is over.


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