High Rise - Commodore 64

Publisher:Microlearn  Info
Developer:Unknown  Info
Year:Unknown
Category:Thinking
Game Manual:N/A Game Music:N/A

Also on: Apple II, Atari 8-bit

Video from another systemApple II version shown because a Commodore 64 video is unavailable.
Apple II version
In game image of High Rise on the Commodore 64.
In Game
Title screen of High Rise on the Commodore 64.
Title Screen
Box cover for High Rise on the Commodore 64.
Box


"High Rise" is a puzzle game where the player must construct a stable tower using blocks. The character Barnaby moves beneath five chutes filled with blocks, selects suitable ones, and strategically places them on a springboard. From there, the blocks are sent to the building section and stacked. Once the tower reaches the required height, Barnaby can climb it to reach a ladder at the top of the screen and advance to the next level. Careful selection and placement of blocks are crucial, as an unstable tower will collapse. The game is timed, with each level allowing less time. In instructor mode, the game can be played without time restrictions.


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