J-bird - Commodore 64

Publisher:Orion Software  Info
Developer:Frank Lindsey  Info
Year:Unknown
Category:Puzzle
Game Manual:N/A Game Music:N/A

Also on: Apple II, Microsoft DOS

Video from another systemMicrosoft DOS version shown because a Commodore 64 video is unavailable.
Microsoft DOS version
In game image of J-bird on the Commodore 64.
In Game
Title screen of J-bird on the Commodore 64.
Title Screen
Box cover for J-bird on the Commodore 64.
Box


J-Bird is a conversion of the arcade game Q*Bert. The object of the game is to change all tiles in a pyramid to the target color by having J-Bird jump on the tile. Various creatures and objects can get in the way of J-Bird. These include a bouncing snake, cats, falling balls, and frogs. There are four rounds per level, and each level increases in difficulty by having more enemies onscreen and requiring more complicated rules for a tile to reach the target color (for example, on the second level you need to jump on each tile twice). On the sides of the pyramid are platforms which J-Bird can jump onto to evade the snake. If the snake is close enough to the platform when J-Bird jumps on, the snake will fall off the edge.


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