Lords Of Midnight - Commodore 64

Publisher:Beyond  Info
Developer:Antony Taglione  Info
Year:Unknown
Category:Adventure / Graphic
Game Manual:Download (DOS)
Download (CPC)
Download (ZX Spectrum)
 Game Music:N/A

Also on: Microsoft DOS, Amstrad CPC, Sinclair ZX Spectrum

Video from another systemMicrosoft DOS version shown because a Commodore 64 video is unavailable.
Microsoft DOS version
In game image of Lords Of Midnight on the Commodore 64.
In Game
Box cover for Lords Of Midnight on the Commodore 64.
Box
Box back cover for Lords Of Midnight on the Commodore 64.
Box Back
Cartridge artwork for Lords Of Midnight on the Commodore 64.
Cartridge
Advert for Lords Of Midnight on the Commodore 64.
Advert


The Lords of Midnight transports you to an epic world where Doomdark's forces seek to conquer the 4,000 territories. You begin with Luxor the Moonprince, his son Morkin, Corleth the Fey, and Rothron the Wise, each possessing unique abilities. Additional lords, such as Lord Dreams, Lord Blood, or the Utarg of Utarg, can be recruited as the game progresses. If Luxor dies, only Morkin remains under your control. Victory can be achieved either by defeating Doomdark's armies or recovering the Moonring, a task only Morkin can undertake. The world features lakes, castles, plains, and forests, often inhabited by the Fey. Doomdark's troops move at night, giving the game a turn-based structure. Characters can be killed by dragons, Skulkrin, or wolves, making every decision crucial.


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