Mission Impossibubble - Commodore 64

Publisher:Hewson  Info
Developer:Matt Sneap  Info
Year:Unknown
Category:Action / Labyrinth
Game Manual:N/A Game Music:N/A

In game image of Mission Impossibubble on the Commodore 64.
In Game
Title screen of Mission Impossibubble on the Commodore 64.
Title Screen
Box cover for Mission Impossibubble on the Commodore 64.
Box
Cartridge artwork for Mission Impossibubble on the Commodore 64.
Cartridge


In Mission Impossibubble you wander around an isometric, 3D-ish sort of maze. There are six of them, and at the end of each you'll rescue a baby bubble that's – yup – been kidnapped (there really was a lot of this in '80s games, eh? Chilling– Ed). Before you can reach each bubble you have to collect individual pieces of a map that are thrown across every stage, forcing you to explore every corner of the code. Each level has its own theme with baddies to match: there's a spooky one, an arctic one, and you really have to check out level two even if it's just by watching our video. It's very clearly a love letter to Gremlin's Bounder. Great stuff!


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