N.O.M.A.D - Commodore 64

Publisher:Ocean  Info
Developer:Ocean  Info
Year:Unknown
Category:Shoot'em Up
Game Manual:Download (CPC)
Download (ZX Spectrum)
 Game Music:
Download (ZX Spectrum)

Also on: Amstrad CPC, Sinclair ZX Spectrum

Video from another systemAmstrad CPC version shown because a Commodore 64 video is unavailable.
Amstrad CPC version
In game image of N.O.M.A.D on the Commodore 64.
In Game
Title screen of N.O.M.A.D on the Commodore 64.
Title Screen
Box cover for N.O.M.A.D on the Commodore 64.
Box
Box back cover for N.O.M.A.D on the Commodore 64.
Box Back
Cartridge artwork for N.O.M.A.D on the Commodore 64.
Cartridge
Advert for N.O.M.A.D on the Commodore 64.
Advert
(Sinclair ZX Spectrum Version)
Game map for N.O.M.A.D on the Commodore 64.
Map
(Sinclair ZX Spectrum Version)


Cyrus T. Gross has built the TALOS asteroid and directed it towards earth. Only the Nemesis Organisation's Mobile Attack Droid 471 can save humanity now.

In N.O.M.A.D., players take control of the Mobile Attack Droid 471 as it ventures through the city, in this top-view shooter. Players begin with four lives. The Droid moves with considerable inertia (although some rooms disable this), and control involves using left and right to rotate it, pushing forward to provide thrust in the direction it is facing, and pushing backwards to reverse.

The early part of the route is linear, but later on there are junctions to plan around. Moving enemies, spawning points and wall-mounted guns are the main threats. There are many switches along the walls, which open the sealed doors located throughout the levels, although a switch doesn't automatically operate on the nearest door. The game features regular checkpoints, which will restore the droid to that point after the lose a life. Points are awarded constantly for survival, and for shooting the enemies and other targets.


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