| Game Manual: | N/A | | Game Music: | N/A |
| „Nachtmerrie“ starts on a forest path, where the player remembers nothing except purchasing a game from Dieter Dewijn. To the north lies an abandoned village, to the south a massive mountain. The player must navigate through a dark world full of puzzles and unexpected dangers by entering commands to explore the surroundings and use objects. Directional keys allow movement, while certain actions are necessary to progress. The adventure unfolds gradually, requiring logical thinking to uncover the mystery of the environment. |
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