Perplex - Commodore 64

Publisher:CP Verlag  Info
Developer:Axel Teichmann  Info
Year:Unknown
Category:Puzzle / Equalize
Game Manual:N/A Game Music:N/A

In game image of Perplex on the Commodore 64.
In Game
Title screen of Perplex on the Commodore 64.
Title Screen
Box cover for Perplex on the Commodore 64.
Box


An obscure puzzle game created by Axel Teichmann and published in Magic Disk 64 1992/09. Anyone who does not want to bargain for a complex with Perplex in the long run has to be completely at it. There are several grey and brown building blocks on a total of 64 levels. The aim of the game can perhaps be explained as follows: the grey stones are the bad guys and the brown stones are the good ones. The good now try to convert the bad, which can be put into practice by simply touching them. If all the greys have now switched to the browns' side, the next level can be tackled. Unfortunately, the brown blocks only have a certain number of "moves" available, so each move has to be carefully considered. Fortunately, there is no time limit. To increase long-term motivation, the Password of the corresponding level specified.


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