Thrust 2 - Commodore 64

Publisher:Firebird Software  Info
Developer:Ian Gray  Info
Year:Unknown
Category:Shoot'em Up
Game Manual:Download Game Music:N/A

Also on: Amstrad CPC, Sinclair ZX Spectrum

Video from another systemAmstrad CPC version shown because a Commodore 64 video is unavailable.
Amstrad CPC version
In game image of Thrust 2 on the Commodore 64.
In Game
Title screen of Thrust 2 on the Commodore 64.
Title Screen
Box cover for Thrust 2 on the Commodore 64.
Box
Box back cover for Thrust 2 on the Commodore 64.
Box Back
Cartridge artwork for Thrust 2 on the Commodore 64.
Cartridge
Game map for Thrust 2 on the Commodore 64.
Map
(Sinclair ZX Spectrum Version)


The physics-based gameplay of the original Thrust is back and the controls of your craft are basically the same - swivel left and right, and thrust. While the essence of the game remains very similar there are some differences second time round.

The Federal Resistance has captured an artificial planet of great strategic importance in the war against the Galactic Empire. However, the purification of the planet's atmosphere is not yet complete.

You must search the planet for 16 orbs, the majority of which lie below the surface, these are required for the construction of an atmospheric processor. This will involve descending into the maze-like tunnels of the planet, avoiding (or destroying) a variety of androids in your path and returning to the surface with the orbs in tow.


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