Turtle Jump - Commodore 64

Publisher:Romik Software  Info
Developer:Marcus Charleville, Richard Dagsköld  Info
Year:Unknown
Category:Action
Game Manual:N/A Game Music:N/A

In game image of Turtle Jump on the Commodore 64.
In Game
Title screen of Turtle Jump on the Commodore 64.
Title Screen
Box cover for Turtle Jump on the Commodore 64.
Box
Box back cover for Turtle Jump on the Commodore 64.
Box Back
Cartridge artwork for Turtle Jump on the Commodore 64.
Cartridge


Ekim (a Giant Ant) who was discovered by Pirates in 1647, was trained by them to recover treasure. On the caribbean island where he lives, is a hut where he must store the treasure. He can jump quite long distances, and walk on anything solid, i.e. land, logs, the bridge, turtles, crocodiles, or magic islands. He must step safely on the turtles, because not only are they slippery, but they tend to dive underwater when crocodiles are around. Ekim could drown, thereby losing a life.
Ekim uses up energy in his travels, which he must replenish by eating the foods which grow on the islands. To remove treasure, Ekim must get in and out of the chest while the lid is open. Since he can only enter the chest once on each round trip, he must collect as much as possible while in the chest. Every third successful trip the Pirates will return to remove the treasure collected.
The number of lives is shown on the island at the bottom right of the screen. Score is shown at the top right, and remaining energy appears on the island at the bottom left.


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