Game Of Life, The - Commodore Amiga

Publisher:Linel Software  Info
Developer:Unknown  Info
Year:Unknown
Category:Unknown
Game Manual:Download (Sony Playstation) Game Music:
Download (Sony Playstation)

Also on: Microsoft DOS, Sony Playstation

Video from another systemMicrosoft DOS version shown because a Commodore Amiga video is unavailable.
Microsoft DOS version


The Game of Life is a Strategy game, developed and published by Linel, which was released in Europe in 1992.

Calling itself modestly "the ultimate cell simulation", the Game of Life tries to recreate the processes inside a simple organic structure. This body consists of five different types of cells: The proto cells (the "flesh") will grow quickly and aimless, unless you border them with skin. To control proto growth, you can install control cells; they consume energy produced by support cells. Sense cells will provide you with information about the well-being of your organic entity.

The basic cells will grow all by themselves, but also rot if left unattended. Your task is control: Move or destroy unwanted cell blocks, build and link a power supply throughout the structure, prevent decay and (in later missions) virus attacks. There are 99 levels to fulfill. Early ones make you rebuild a given design; later on, you'll have to reach goals like a certain amount of energy stockpiled. The time for each mission is limited.


Play your favorite classic games and more with the GameEx front end. Read more.

Most viewed Commodore Amiga games:
 Carl Lewis Challenge, The
 Oscar
 Lotus Turbo Challenge 2
 Push-over
 Indianapolis 500 - The Simulation
 Teenage Mutant Ninja Turtles
 Mortal Kombat
 Footballer Of The Year 2
 Super Loopz
 Gettysburg - The Turning Point
 Pipe Mania
 Traps 'n' Treasures
 Lethal Weapon
 Batman - The Movie
 Gauntlet
 D-day
 Human Killing Machine
 1942
 Powermonger
 Talespin
 Warlords