Combat Air Patrol - Dragon 32-64

Publisher:Vidipix  Info
Developer:Unknown  Info
Year:1985
Category:Racing
Game Manual:N/A Game Music:N/A

Also on: Commodore Amiga, Microsoft DOS

Video from another systemCommodore Amiga version shown because a Dragon 32-64 video is unavailable.
Commodore Amiga version
In game image of Combat Air Patrol on the Dragon 32-64.
In Game


There are three phases you can choose from: Patrol, Landing and Refuelling. You begin in Patrol mode, though curiously your undercarriage is down despite the fact that you're travelling at over 500mph and at almost 3,000 feet. It's when patrolling that the combat sequences take place, with enemy aircraft appearing at random in your front sights or rear view mirror. To deal with these you have 90 cannon and two missiles.
Pressing "R" takes you into the refuelling sequence, where you're told the heading, height and speed you must attain before being allowed to try to line up your Tornado with a tanker in a separate little graphics sequence.
The Landing routine also gives you a heading and height to aim for before you can bring your Tornado (now a pixel) down in the Landing Screen at bottom left of the main screen. This main screen gives you all the readouts you need, including altitude, fuel supply, speed and heading, though the heading is simply the eight compass points rather than a specific bearing.


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