Sim City - FM Towns Marty

Publisher:Fujitsu  Info
Developer:Maxis Software  Info
Year:Unknown
Category:Simulation
Game Manual:Download (CDTV)
Download (Amiga)
Download (DOS)
Download (CPC)
Download (ZX Spectrum)
 Game Music:
Download (NES)

Also on: Acorn Archimedes, Acorn BBC Micro, Acorn Electron, Amstrad CPC, Atari ST, Commodore 64, Commodore Amiga, Commodore CDTV, Microsoft DOS, Nintendo NES, Sharp X68000, Sinclair ZX Spectrum

Video from another systemCommodore CDTV version shown because a FM Towns Marty video is unavailable.
Commodore CDTV version
Advert for Sim City on the FM Towns Marty.
Advert
(Commodore CDTV Version)


SimCity sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to and work and be happy. The first task is to place essentials such as housing, transport links, schools, factories, and shops. There are 50 types of these, allowing for homes of all standards and different types of businesses. Make sure to consider which sites are effective for which tasks. Some power sources pollute, others don't but are more expensive. Taxes must be raised to ensure an income, and then portions allocated to public services such as policing and roads. Earthquakes, floods, and fires are all emergency situations that must be dealt with to contain any damage.

Successful mayoring will cause the small village to grow into a town, then a city, and finally a metropolis. As the city's size grows so do its needs. Commercial buildings may suddenly find that they need an airport to expand trade, or housing may find itself changing rapidly as vast amounts of people come and leave.


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