| Also on: Philips VG 5000, Dragon 32-64, Atari ST, Sega SG-1000, Atari 2600, Atari 5200, Atari 8-bit, MSX, Nintendo SNES, Nintendo Game Boy, Nintendo Wii U, Bandai WonderSwan, Nintendo NES, Sega Saturn, Sony Playstation, Arcade, Nintendo Game Boy Advance, Acorn BBC Micro, Commodore VIC-20, Sinclair ZX Spectrum, Sinclair ZX-81, Sharp X68000, Microsoft Windows, RCA Studio II, Sega SC-3000, Nintendo N64, Nintendo Game Boy Color |
TV commercial from another systemSpace Invaders - Nintendo Game Boy version shown because a Microsoft DOS commercial is unavailable. |
Space Invaders is a single player, freeware clone of Taito's Space Invaders. The objective of the game is to achieve a high score. The player has control of a canon at the bottom of the screen and must successive destroy waves of advancing alien ships. There are three lives in this game, so if a canon is destroyed there are two replacements available. Additional canons are awarded every 10,000 points. If an alien lands or if a canon is destroyed the player must restart the current level again. As each successive screen is cleared the next screen starts with the alien ships positioned lower down the screen. The game is over when all canon have been destroyed. The game is played via the keyboard. It does not record the scores the player(s) achieved.
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