Fantasy Zone 2 - The Tears Of Opa-opa - MSX 2

Publisher:Pony Canyon  Info
Developer:Unknown  Info
Year:Unknown
Category:Shoot'em Up / Horizontal
Game Manual:N/A Game Music:N/A

Video
In game image of Fantasy Zone 2 - The Tears Of Opa-opa on the MSX 2.
In Game
Title screen of Fantasy Zone 2 - The Tears Of Opa-opa on the MSX 2.
Title Screen
Cartridge artwork for Fantasy Zone 2 - The Tears Of Opa-opa on the MSX 2.
Cartridge


In the past, the courageous hero Opa-Opa saved the Fantasy Zone from the invading Nenon forces, but his victory came at a price as he was forced to fight his own father who led the invasion. It is now Space Year 1432, 10 years after that battle, and the Nenon forces are once again spreading chaos through the Fantasy Zone. Opa-Opa must once again fly into the Fantasy Zone to rout the invasion. Similar to Defender, the player occupies a side-scrolling level that repeats indefinitely, and in which the player can freely travel left or right. Each zone contains several "bases" that serve as primary targets. New to the sequel are "warps" hidden behind certain bases that allow the player to travel between different zones. Each level has at least three zones, and when all of the bases have been cleared in all of the zones of a level, the player can travel through the warp to the boss. Boss fights do not allow for free travel as the main stages do, and force the player to face the boss or face a particular direction. Bosses are generally very large and change color to reflect damage taken. The final stage is a "boss rush" in which the player must fight a succession of previous bosses before fighting the final boss. There are two action buttons that correspond to two types of attacks, "fire" and "bomb". The fire attacks shoot horizontally, as in a typical shooter, and different variants can be purchased at shops. The bomb attacks are more powerful, and the basic bomb drops downward. Other variants have other behaviors and are limited in quantity. Shops, uncovered at key points, allow the player to purchase upgraded weapons, bombs, and speed, as well as extra lives.[8] Upgrades to Opa-Opa's speed (such as larger wings, or jet engines) are permanent as long as the player does not lose a life, but weapon upgrades are time-limited, and bombs limited in quantity. Items become increasingly expensive with subsequent purchases, encouraging the player to vary their purchases.


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