| Based on the arcade game of the same name, the player's objective in the FDS version was changed from rescuing prisoners to destroying a secret weapon being developed in the enemy's headquarters. Additionally, a 2-players co-operative mode was introduced as well, allowing two players to play simultaneously (with Player 1 in blue and Player 2 in red). The play mechanics are essentially identical to the arcade version, however the Flamethrower is removed (only the Rocket Launcher and Grenades remained) and two new power-up items are introduced: a Star mark which grants invincibility and a pistol with unlimited ammo, both which are only usable for a limited period. The FDS version also features two additional stages that were not in the arcade game: an airport set between the Missile Base and the Harbor, where the player faces a group of rocket soldiers at the end; and a new final stage set inside the enemy's base in which the player must disarm a nuclear missile at the end that is about to be launched; by using rocket launchers dropped by enemy soldiers. The flamethrower corps at the end of the Warehouse stage was replaced by a paratrooper unit. |
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