Micro Machines - Nintendo SNES

Publisher:Ocean  Info
Developer:Merit Software  Info
Year:1994
Category:Racing
Game Manual:Download Game Music:
Download

Also on: Commodore Amiga, Microsoft DOS, Nintendo Game Boy, Philips CD-i, Sega Genesis, Sega Master System, Sega Game Gear, Sega Nomad, Nintendo NES, Nintendo GameCube, Nintendo Game Boy Advance, Sony Playstation 2, Microsoft Xbox

Video
In game image of Micro Machines on the Nintendo SNES.
In Game
Title screen of Micro Machines on the Nintendo SNES.
Title Screen
Box cover for Micro Machines on the Nintendo SNES.
Box
Box back cover for Micro Machines on the Nintendo SNES.
Box Back
Cartridge artwork for Micro Machines on the Nintendo SNES.
Cartridge
Top of cartridge artwork for Micro Machines on the Nintendo SNES.
Cartridge Top
Arcade Cabinet Marquee for Micro Machines.
Marquee
Advert for Micro Machines on the Nintendo SNES.
Advert
(Nintendo NES Version)


If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.

These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.

Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.

The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.


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