Micro Machines - Sega Master System

Publisher:Codemasters  Info
Developer:Codemasters  Info
Year:Unknown
Category:Racing
Game Manual:Download Game Music:
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Also on: Commodore Amiga, Microsoft DOS, Nintendo Game Boy, Philips CD-i, Sega Genesis, Sega Game Gear, Sega Nomad, Nintendo NES, Nintendo GameCube, Nintendo Game Boy Advance, Sony Playstation 2, Microsoft Xbox, Nintendo SNES

Video
In game image of Micro Machines on the Sega Master System.
In Game
Title screen of Micro Machines on the Sega Master System.
Title Screen
Box cover for Micro Machines on the Sega Master System.
Box
Box back cover for Micro Machines on the Sega Master System.
Box Back
Cartridge artwork for Micro Machines on the Sega Master System.
Cartridge
Arcade Cabinet Marquee for Micro Machines.
Marquee
Advert for Micro Machines on the Sega Master System.
Advert
(Nintendo NES Version)


If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.

These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.

Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.

The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.


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