Q-bert - Sony Playstation

Publisher:Atari  Info
Developer:Artech Studios  Info
Year:1999
Category:Puzzle
Game Manual:Download (Sega Dreamcast)
Download (Atari 5200)
Download (Coleco Vision)
Download (Mattel Intellivision)
Download (Game Boy)
Download (NES)
Download (Game Boy Color)
Download (Atari 2600)
 Game Music:
Download

Also on: Atari 2600, Atari 5200, Atari 8-bit, Coleco Vision, Commodore 64, Commodore VIC-20, Magnavox Odyssey 2, Mattel Intellivision, MSX, Nintendo Game Boy, Nintendo Game Boy Color, Nintendo NES, Sega Dreamcast, Sega SC-3000, Sega SG-1000

Video from another systemSega Dreamcast version shown because a Sony Playstation video is unavailable.
Sega Dreamcast version
In game image of Q-bert on the Sony Playstation.
In Game
Title screen of Q-bert on the Sony Playstation.
Title Screen
Box cover for Q-bert on the Sony Playstation.
Box
Cartridge artwork for Q-bert on the Sony Playstation.
Cartridge
Advert for Q-bert on the Sony Playstation.
Advert
(Atari 2600 Version)

PinballX
TV commercial from another systemQ-bert - Atari 5200 version shown because a Sony Playstation commercial is unavailable.


Hasbro Interactive continues their series of classic Arcade game remakes with Q*bert for the PlayStation. In this disc you'll find the original game, a new Adventure mode and a special Head-To-Head contest. Those of you who misspent your youths in the Arcades will recall that the original Q*bert stars a little round orange guy with bulging eyes, a round snout for a nose, short legs and no arms or torso. Your job is to hop Q*bert around a pyramid of cubes and change the colors of the cubes to a target color. In later rounds, you will need to change the colors of the cubes more than once in order to achieve your goal. Once the entire pyramid has been changed to the target color, you advance to a new pyramid.
While you are hopping Q*bert up and down the cubes of each pyramid, enemies, most of which are deadly to the touch, will try and stop your progress. Another way to die is to hop off of the pyramid without landing on one of the three discs that are placed above and beside the pyramid. These discs are useful when enemies, such as Coily the snake (Q*bert's archenemy), are in hot pursuit. Green enemies and objects can (and should be) be touched, and some of them cause trouble. For example, Slick and Sam wreak havoc by hopping on cubes and changing their color.


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